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New beta update: 0.1.7


Philo

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Dear Beta Testers 

We just released a new patch on Steam: 0.1.7! 
Only 10 days left before the Steam Fest starts 😮
Please help us to test the HECK out of this version by reporting bugs and suggestions with the ingame tool!
If you do, please make sure to start a new game.


Patchnotes 0.1.7
===============================

New Features
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- Added resource and building glossary (Work in Progress)
- First version of interactive tutorial (Work in Progress)
- Added new event log as replacement of the notifications (Work in Progress)

Bugfixes
----------------
- Fixed bug where employees disappeared when deconstructing their building
- Fixed bug where employees were not idling near their building
- Fixed bug that the setting which resource can be stored in storage was reset each time you load a save.
- Fixed bug where Onbu would not stop eating
- Fixed bug where Onbu would not sleep until fully rested
- Fixed bug that it was possible to move on the map when a popup window was open
- Fixed gatherer's collect range
- Fixed wrong worker counter in the population tab.

Improvements
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- Roads are now marked for deconstruction without deconstruction tool selected
- Show a flag indicating there are too less resources to construct a building
- If a new building is researched, it is now highlighted in the building menu
- Show a counter for each type of specialized worker
- New music for pollen storm events

Visual Improvements
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- New visual representation for the onbu sleeping spot
- Resized Onbu eating spot
- Fix certain particle effects to work with the new day/night cycle
- Fix clipping objects in the far background when camera is tilted

Balancing
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- Decontaminators can have 5 employees
- Decontaminators harvest adult poison plants first

  • Eek! 2
  • Paw up 1
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