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Tech tree for everything.


Lurkily

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Everything can benefit from a tech tree. 

Give solar panels a tech tree that allows you to specialize it in storage or regen, and perhaps upgrades to more efficiently power certain devices, like shields or weapons. 

Give logic parts a tech tree that allow you to access new logic parts, and perhaps enable more complex behaviors from those parts.

Give detectors angle upgrades, enable detection of self or your mother ship, enemy or enemy bullets.

Engines can have their output upgraded, and grant access to the more interesting adjustable engine.

Shields can gain upgrades so you can reduce their angle for more strength or range, or less energy use.

Every part in this game can benefit from that tech tree, but only weapons are treated like they can be special or interesting.

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Honestly, I'd like to see everything treated as a weapon, with equip-able upgrades and the ability to make custom parts.

But I have a sneaky suspicion that weapon parts are not like other parts, and that this wouldn't work.

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