Philo Posted August 19, 2022 Share Posted August 19, 2022 New patch with mostly bug fixes incoming 😄 Patchnotes 0.1.26 =============================== New Features ---------------- - Game Ending Bugfixes ---------------- - Fixed Bug where Doctors had -1 herbs in their inventory and would not heal anymore - Fixed broken language placeholder - Fixed Worker rendering for Mac and Linux when Antialiasing is disabled - Fixed Interaction sprites (Plot, Roads, etc.) for Mac and Linux when Antialiasing is disabled - Fixed Onbu head jitter - Fixed double reward with fast clicking for decisions - Fixed hide UI - Fix bug where Tooltips or progress bars showed no text after switching the language - Fixed bug for a scavenging mission where you only gave 1 bread to the wildlings instead of 10 - Fixed flickering between objects and selections - Fixed bug where map had a pattern and therefore would let you stay in a biome for a too long time - Fixed bug where workers having resources stored, lost them on unemployement Improvements ---------------- - Farmers harvest most decomposed crop first Balancing ---------------- - Slightly faster gathering at Berry Gatherer - Higher trust loss on Onbu Spike removal - Less trust gain on Onbu pet - Increased production duration for Carpenter and Stonecutter Visual Improvements ---------------- - New asset for forester plots Soundeffect Improvements ---------------- - When a building is constructed the building sound is played - Decisions have a more destinct sound 3 Link to comment Share on other sites More sharing options...
Ribs Posted August 20, 2022 Share Posted August 20, 2022 Hi Philo, what triggers the "Game ending" feature? I tried letting my Onbu die but that didn't trigger anything other than a popup message. Also, I love the new, more distinct sounds for notifications! Link to comment Share on other sites More sharing options...
Markus Posted September 1, 2022 Share Posted September 1, 2022 Sorry for the late answer Ribs! After around 100 days you will encounter a certain mysterious location on your path. Passing through there will trigger the end sequence. Thanks for the compliment for the sound notifications. It was long overdue I'll let our sound artist know ❤️ 1 Link to comment Share on other sites More sharing options...
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