Markus Posted September 1, 2022 Share Posted September 1, 2022 We just released a new patch. Focusing on balancing and audio-visual improvements, as well as fixing some remaining localization issues. This is one of the very last few patches before the game will finally be launched into Early Access 🥳 If you can, please especially test the ending of the game and see if everything works, as there are some tiny new tweaks there and it would be a bummer if it would not work for everyone Patchnotes 0.1.27 =============================== Bugfixes ---------------- - Fixed arabic localisation visualizations Improvements ---------------- - Game ending improved Removals ---------------- - Removed Onbu Buskers and Greenhouse for the early access release because of missing art and balancing Balancing ---------------- - Increased cost of Onbu antidote from 5 to 10 herbs - Increased cost of Onbu cure from 20 to 30 herbs - Increased storage of onbu doctor from 20 to 40 herbs - Decreased Biogas production efficiency - Decreased compost production efficiency - Increased amount of dung received per poop - Increased carry amount of dung from 3 to 5 - Tweaking Onbu trust gain mechanics - Slightly lowered horn-torn-out trust penalty - Slightly lowered blood- and bile-extractor trust penalty - Less sand received from scavenging missions - Increased production duration for Stonecutter and Carpenter Visual Improvements ---------------- - New asset for Tree Nursery - Painted assets for Dung Collector, Compost Heap, Bile Extractor, Onbu Feeding Pump, Onbu Injector, Tree Nursery, Laboratory - Fix blurry research icons on high resolution screens - Add new effect for sandstorm event and thunderstorm - New road assets which fixes broken seams - New main menu background image - Farming UI improved - stretched flag icons fixed Soundeffect Improvements ---------------- - Added or improved Onbu sounds (Happy, Refuse, Catch Food, Eating) - Sound effect tweaking, mixing and mastering 2 1 Link to comment Share on other sites More sharing options...
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