I'd like a place I can enter an input, or a group of inputs that would activate thrusters. (For instance, W, or W and D, or W when a certain detector is also triggered)
When thrusters are activated by the inputs entered, or by logic responding to those inputs, I'd like to see a circle indicate those thrusters' center of thrust (a circle, so that it is visible if aligned with the center of mass dot), and I'd like a line across the screen indicating the thrust vector.
This way we can make sure, when we build an asymmetric drone, that we can align thrust with the center of mass. We can put the CoT beyond the CoM for stablility, or behind it for manueverability. (I don't know if the physics will bear that difference out, though.) The line will tell us if our thrust will cause our drone to drift - a thrust vector directly through the CoM will be a straight thrust. The further its closest point is from the CoM, the more the drone will turn.
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Lurkily
I'd like a place I can enter an input, or a group of inputs that would activate thrusters. (For instance, W, or W and D, or W when a certain detector is also triggered)
When thrusters are activated by the inputs entered, or by logic responding to those inputs, I'd like to see a circle indicate those thrusters' center of thrust (a circle, so that it is visible if aligned with the center of mass dot), and I'd like a line across the screen indicating the thrust vector.
This way we can make sure, when we build an asymmetric drone, that we can align thrust with the center of mass. We can put the CoT beyond the CoM for stablility, or behind it for manueverability. (I don't know if the physics will bear that difference out, though.) The line will tell us if our thrust will cause our drone to drift - a thrust vector directly through the CoM will be a straight thrust. The further its closest point is from the CoM, the more the drone will turn.
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