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FEATHER GENES(along with other things)


Fishyfishyfishy500
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Nichelings should, now that they have wings, be able to have Feathers and now that they have scorpion tails, other arthropod appendages should be able to get in

 

Let me start with this

 

Avian Genes

Feathered Body

+1 flying with wings

+2 cold resistance

+2 heat resistance

-2 stealth

 

Feather crest(in horn slot)

+1 attractiveness

+distasteful appearance

 

Clawed wings

+1 digging

+3 flight if genes are identical

 

Feathered tail(like archeopteryx)

+1 flight with wings

(maybe the easy movement idea with 25% dodge chance)

 

 

Bird talons

+2 seize(additional damage when swooping)

+1 speed

+ 2 fishing

+pickup(can pick up creatures the size of crabbits and smaller and drop them later)

(there is another talon suggestion, look in the comments)

(just paying attention to the one there)

 

Arthropod genes

Pincer paw

+1 attack

+1 defense(per pair)

+1 cracking

 

 


chitinous legs(like a crab, hind legs)

+1 defense

+1 speed

+1 swimming

 


Ant queen gaster(tail, only active in females)

+4 fertility

-2 movement

-1 flight

-2 swimming

+effective nest building(nests cost 5 material for that creature, can also nest for free in torn earth and stagmole burrows)

 

 

others

Cool body

-2 cold resistance

+4 heat resistance

+2 cooling effect(to counteract warmed up)

 

Dextrous feet

+1 collecting

+1 speed

+1 swimming

unlock conditions: spend time in jungle(10 days)

 

Hood(like a cobra, with no fangs though,  horn slot)

+ distasteful appearance

+ hypnosis(hypnotizes small creatures like fish and bunnils to not run away and leechs and insect swarms to stay away, makes larger creatures attacks do 2 less damage)

unlock conditions: spend time in savannah(25 days)

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Here is my take on what might make better stats:

Feathered body: 

+2 flying with wings

-1 stealth

+1 cold resistance

Feather Crest

(is fine)

Clawed wings

+2 flying if genes are identical

+2 digging

Feathered tail 

(flying creatures don't really need to dodge so):

+1 flying

Bird talons

+2 swooping strength

+2 swooping fishing

+1 flying

(has to have +1 swimming so the creature can move)

-1 speed

-1 digging

-1 collecting

Pincer paw

+2 strength

+1 cracking

+1 defense

Chitinous legs

(is fine)

Queen tail:

(queen ants do fly)

-2 speed

-2 swimming

6 fertility (over rules fertility genes)

-100 days of pregnancy (min 1)

Ice body (perhaps give it a different name to cold/cooling body)

-2 cold resistance

+4 heat resistance

+2 cooling effect

Dexterous feet:

+1 collecting

+1 speed

+1 swimming

Hood:

(if it's a cobra hood it wouldn't add smelling, otherwise fine)

 

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3 hours ago, Fishyfishyfishy500 said:

Bird talons

+1 strength

+1 speed

+ 1 fishing

+1 swimming

+pickup(can pick up cratures the size of crabbits and smaller and drop them later)

Maybe it could be linked to this suggestion? (It just says hindlegs, but actually means talons)

 

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On 11/2/2019 at 11:58 PM, Fishyfishyfishy500 said:

I know, but heat body is unrealistic too and in the game files within console, sort of

heat body is better because it just says high blood temperature and not fire blood temp

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