I'm going to start by saying that if someone already posted a similar idea to mine, please let me know.
I suggest a Wasteland Biome/Island, which is a biome very difficult and deadly, but it can maybe introduce new genes. The main characteristics are:
NO BERRY BUSH: the soil in the wasteland biome would be very infertile and would lack nutrients, so there can maybe be dead bushes where nest material or beetles can be harvested.
BEETLES: this would be the main source of food. They could be found at dead bushes, tree stumps, or near some sort of meat. If meat is left untouched for 1 day, beetles may start eating it, and after 3 days, the meat and the beetles will be completely gone. Toxic beetles can also exist but has the probability of poisoning nichelings if harvested (toxic body nichelings won't get poisoned) Bettles can also be found when digging holes with the diggers body.
TREE STUMPS/HOLLOW LARGE TREE STUMPS: these would be the home of beetles, and nichelings can harvest them. It would be similar to the digging ability: everyone could gather them but nichelings with a special gene (that resembles the anteater mouth) can gather them more effectively. The large tree stumps are shelters for nichelings which would protect them when it rains acid. Each large tree stump can support 3 nichelings (2 babies counts as 1).
ENEMIES: rattlesnakes and crocodiles (and radioactive fish) could be the main enemies. Rattlesnakes would be very very poisonous, but they would make a rattling (if that word exists but you understand what I mean) sound that serves as a warning for your nichelings. Nicheling with toxic body won't get poisoned. Crocodiles would replace bearyenas, but these would be found near rivers. Radioactive fish are fish that can be harvested by a nicheling with the fishing skill, but have the posibility to poison nichelings. Again, nichelings with toxic body won't get poisoned.
ACID RAIN AND TOXIC RIVER: Acid rain would replace normal rain, and if a nicheling is outside for a complete day, it will take damage (Toxic body, armored body and big body nichelings won't get posioned from acid rain). Nichelings, with an especific gene, can dig holes to protect themselves. The disadvantages of these holes is that they won't be permanent and only 1 nicheling (or 2 babies) can go inside. In rivers, when a nicheling is inside the river for a complete day, they will take damage. (Toxic body and armored body nichelings will not suffer get poisoned in rivers).
The new genes that I have in mind are:
the beetle-eater tongue
rattle tail (to warn enemies, maybe)
diggers body (to dig holes (and maybe find some beetles along the way))
I tried to make it as simple as I could, but english isn't my first language, and while I was writting this, ideas kept coming and I just wrote them without any sort of planning. If someone has any ideas or recommendations (or if there's an idea similar to mine), please let me know. Btw, thanks for reading this extremely long suggestion and be sure to suggest as well.
Post
Qwerty0000
I'm going to start by saying that if someone already posted a similar idea to mine, please let me know.
I suggest a Wasteland Biome/Island, which is a biome very difficult and deadly, but it can maybe introduce new genes. The main characteristics are:
The new genes that I have in mind are:
I tried to make it as simple as I could, but english isn't my first language, and while I was writting this, ideas kept coming and I just wrote them without any sort of planning. If someone has any ideas or recommendations (or if there's an idea similar to mine), please let me know. Btw, thanks for reading this extremely long suggestion and be sure to suggest as well.
Link to comment
Share on other sites
5 replies to this post
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now