Jump to content
Stray Fawn Community
  • 76

getting Crippled/Scars


Lightning

Post

It would be more realistic, if a creature could actually get a crippled paw in battle or a scar that gives them a distasteful appereance, perhaps even loose an eye. The chance could be higher if much damage is dealt at one time. That would make the whole thing more interesting and you would have to be more careful.

  • Like 6
Link to comment
Share on other sites

9 replies to this post

Recommended Posts

  • 3

on the note of healing the scars- real scar tissue can't be healed, and unless nichelings are like axolotls lost limbs can't be regrown. a little more realistic approach to that would be that the damaged limbs or eyes and such can be healed only within a few days of when the injury occurs. once it's been long enough for the scars to form, the injury becomes permanent. (this would also put pressure to guard healing fruits closely and make purr snout important but not OP in regards to healing lost limbs or eyes and such)

  • Like 3
Link to comment
Share on other sites

  • 0
14 hours ago, Incyray said:

on the note of healing the scars- real scar tissue can't be healed, and unless nichelings are like axolotls lost limbs can't be regrown. a little more realistic approach to that would be that the damaged limbs or eyes and such can be healed only within a few days of when the injury occurs. once it's been long enough for the scars to form, the injury becomes permanent. (this would also put pressure to guard healing fruits closely and make purr snout important but not OP in regards to healing lost limbs or eyes and such)

I didn't want the scars to be healed anyway, I meant the crippled effect you can get in addition to scars :D

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...