Jump to content
Stray Fawn Community
Markus

[CLOSED] Win a Nimbatus Closed Alpha Steam key! - GIF competition, Open topic

Recommended Posts

Hi everyone!

Here's the 5th GIF competition!
We're having an OPEN topic this round again. We were very impressed by your creativity last time, so please surprise us again this round :)

The best two GIFs win a Steam key for the Closed Alpha of Nimbatus.
Deadline to enter is Wednesday, 11th of July. (Winners will be announced shortly after).

Here are the rules:

  • Post your GIF right here in this thread. Multiple entries per person are allowed. Old non-winning GIFs are allowed as well.
  • Only GIFs recorded with the demo version are allowed in this competition.
  • Please only post GIFs here if you participate in the contest. If not participating, please use this thread instead.
  • @Roger, @Markus, @Micha and @Philo will pick 2 favorites.
  • There will be only awarded one key per person. If you won in a previous contest, we won't award you another key.

Please note:
You can use [F9] to generate an animated GIF of the last 6 seconds gameplay, but feel free to use other tools.
Remember that the best GIF wins! Tell an interesting story with your GIF.

For this contest the best looking GIF wins. We'll have contests which award pure logic/cleverness at a later time.
We maybe show some of these cool gifs on Twitter, Reddit, etc. Please only post here if that's ok with you.

Tipp 1: The GIF capture tool hides bad framerates. If you turn off the Bloom because of performance reasons, turn them on before recording the GIF. The game might have a low frame rate, but the resulting GIF should run smoothly and might result in nicer looking GIF because of the effects.

Tipp 2: If you press F9, please wait until the "Generate GIF" message disappears, otherwise your recorded GIFs might get corrupted. Press F9 and wait, and then it should result in a 6 seconds long GIF. 

  • Like 2

Share this post


Link to post
Share on other sites

i wish this was a logic contest because i would have had something to blow you away.

Share this post


Link to post
Share on other sites

Its a sumo drone that uses the avoidance technique. By using rotating distance sensors and impulse givers to time the rotation and sense where the distance sensors are when the detect an enemy it then activates the appropriate engines to avoid them. i think its a cool idea but its a terrible sumo wrestler :)

https://drive.google.com/open?id=1YR_9btltkwLTpAysxlFzokWmzUYB0Mge

Share this post


Link to post
Share on other sites

@cade
Cool :D
Do you want to post a GIF of it here?

That would be required if you want to enter the contest :)

Share this post


Link to post
Share on other sites

sorry it took so long! its the fourth of July!

i didn't put it up against a real opponent because it would have lost. :(

its more of a proof of concept.

one way i could see it being used is on a planet so you can launch the brain into space and only need a few sensors. but then again i heard you guys may be making a proximity sensor witch would probably simplify things a bit. ;)

https://drive.google.com/open?id=1YR_9btltkwLTpAysxlFzokWmzUYB0Mge

Nimbatus_GIF_201807041648077184.gif

This version is A LOT smarter. only took me a few hours...

https://drive.google.com/open?id=1rd-NHYX2_i_nX9LlhSStq_G76jNdgp8N

Nimbatus_GIF_201807041910191930.gif

  • Like 4

Share this post


Link to post
Share on other sites

Well since i already got 2 keys i won't be needing any any time soon.

However that won't stop me from loving the heck outta this game.

Here's a few gifs of some magnet-fed thruster dispencer in action inside the sumo arena.

(looks cool, but really bad compared to most drones)

 

Maybe i'll upload more later. we'll see :)

Nimbatus_GIF_201807061421022852.gif

Nimbatus_GIF_201807061428314926.gif

Nimbatus_GIF_201807061429559655.gif

  • Like 3

Share this post


Link to post
Share on other sites

I proudly present you my spacecraft

1)can eject stationare highly armed sentry

2)armed with two double machine guns

3)very mobile even with attached sentry

4)i tried to make it look better

Nimbatus_GIF_201807062238544425.gif

Nimbatus_GIF_201807062239429683.gif

Nimbatus_GIF_201807062238094049.gif

  • Like 3

Share this post


Link to post
Share on other sites

Nimbatus_GIF_201807061820011082.gif.e1744a467bf17c00eddc76e6c5b42396.gifNimbatus_GIF_201807061819386983.gif.104c081ec9356c1fb2422359c96198fc.gifNimbatus_GIF_201807061818493707.gif.717816a0e7d62f3a07e89401b2607718.gifNimbatus_GIF_201807061818328507.gif.66a721d54c24394844e177286bb55944.gifif its not too late i made a bot that has no use ability but can somehow can move abuses game mechanics as much as possible can kill bots as well also i'm just getting back to nimbatus after a few years 

  • Like 3

Share this post


Link to post
Share on other sites

So I found a really intresting an cool looking "bug" in the demo version of the game. When you fire Rockets like the GIF's show and you repell them with Magnets they accellerate but the RETURN instead of going further… Attracting mode of the Magnets Keep them much closer so i think that isn't really intendet. So, for the looks 😁

Nimbatus_GIF_201807082112272210.gif

Nimbatus_GIF_201807082119296046.gif

Nimbatus_GIF_201807082123076873.gif

  • Like 3

Share this post


Link to post
Share on other sites

So, some things I had in my gallery are a bunch of "mining"-drones.

1) The first is a Kind of turning-laser-thingy-Thing

2) The second one mines with the most common way: BOMBS! (at first I thought that would sound really cool, but then I realized, that it is really the most common way 😅)

3) The last one is more of a digging-attack-drill-with-exploding-payload-thing which can, correctly fired, hit a target an detroy it.

Nimbatus_GIF_201806170532015505.gif

Nimbatus_GIF_201806170632238833.gif

Nimbatus_GIF_201806170624404942.gif

  • Like 2

Share this post


Link to post
Share on other sites
Posted (edited)

Nimbatus_GIF_201807082334126054.gif.6d5e2a7035a81b32086ec94f86bdecca.gifNimbatus_GIF_201807082332575191.gif.88774260bfd788a7e9e4c3931097b443.gifNimbatus_GIF_201807082332253663.gif.19998b596d95ecbb6f1ca09bdec7d752.gifNimbatus_GIF_201807082319126309.gif.a46e84533335101e44f8d8557a7c1fad.gifNimbatus_GIF_201807090111474213.gif.9c6adb13b86d0bcec353816184a96d84.gifNimbatus_GIF_201807090103262546.gif.84c44641174548d38bddc99c9fa612ac.gifNimbatus_GIF_201807090059496572.gif.1a3b66de6edf9642920aee40dc608043.gifNimbatus_GIF_201807090059294531.gif.e19eaff417c051c75dce935bf7567b60.gifNimbatus_GIF_201807090049530771.gif.f70ef73ccd387c74df0f2d22d33e5e95.gifNimbatus_GIF_201807090047506471.gif.4eb68038435680d9281c38e3199ea2e9.gifNimbatus_GIF_201807082358440976.gif.4831ce5898f9df30549849d45af60d4f.gifNimbatus_GIF_201807082353442334.gif.c32e64bcd5f47ca35c5d0913b510ff71.gifNimbatus_GIF_201807082349349322.gif.7ab415905c7f6e82cf059119937c2777.gifNimbatus_GIF_201807082348546019.gif.8951d3bda75afc3db75adc464a4b33a2.gifNimbatus_GIF_201807082347303900.gif.12e26b425fee9322252ca4c92b247857.gifNimbatus_GIF_201807082346556491.gif.4e23d4c49987da29984157af5217fff4.gifNimbatus_GIF_201807082346325367.gif.345c2dd501f6933eced4bc11a5d40110.gifNimbatus_GIF_201807082344435915.gif.048531756c8f7114530b88a02ab9437b.gifNimbatus_GIF_201807082343564958.gif.39ada653843e7fac201e5518e020ae17.gifNimbatus_GIF_201807082343117462.gif.ea89958bf75fe644df6bad985a019b0d.gifNimbatus_GIF_201807082341109033.gif.2822a8ff1638dd3e410a8d8031502b9e.gifNimbatus_GIF_201807082338475351.gif.07544ce6e024887f06abfbd46648f393.gifNimbatus_GIF_201807082337038412.gif.6ec503f1761f55796fb1ff174f56d840.gifNimbatus_GIF_201807082334580390.gif.f14228f58f26316f0d2e4589303333c5.gifHello Nimbatus community! My name is Joe. Here I have all of my interesting GIFs experimenting with the mechanics of Nimbatus. Devs I hope you like at least one! I don't usually post in a forum, but I love this game. I have, I have many more ideas that I would like to make come to life. I have one worry though, I worry that this game might become over-complicated (I have no problem with that myself), and if it did it might end the games career before it starts. Just a concern, but I just thought I'd say it. It would be cool to have community modding though *cough *cough devs.

So now I'll start explaining all of these ideas, the first GIF (starting from the bottom) was inspired by watching a video of a bullet in this game being effected by the magnets. My ideas aren't complicated, but I do think they are very interesting. I was trying to think outside the box with my ideas, because I would really love a steam key for the closed alpha. Also to spark some of this knowledge with others so the really good builders in this game can make some really cool designs. I have some concepts that I think would be really cool, but I am not that good with logic gates and wouldn't know how to make it work. I know how to make various missiles, vehicles, bombs, ect. I would really like to learn how to use the logic with much more complicated designs. So if someone could maybe make a video or a pinned thread that would be awesome.

That was my only rant about that stuff, but now lets actually talk about my ideas. About half of them are generally the same thing, this was just me testing these mechanics and I thought I should share this if no one else knew this. One of my more interesting ideas was my "railgun", now that I am sitting here thinking about it and how I thought it would work I have a better I idea that I'll post later. While making this "railgun" I was thinking if we had struts like in KSP, then in might solve the glitches that happen with the connections. Another interesting idea that I made was the 4 magnets and attempting to make a vehicle that moves easily without thrusters. Then there was the one with the 4 magnets on the bottom (I need to make names for these contraptions), it moved with very little skill, but it was slow. Hopefully, I don't have to explain all the other experiments, if you do want to know more about any of these, or if you want to a nice person and help me learn the logic gates. Then in my next post I'll write my discord username. Thank you if you read the whole thing, and sorry if I did bad this was my first time doing this so there you go. Let me know what you think, and have a good day!

Edited by Grizzy Bear
I added more than I should of
  • Like 3

Share this post


Link to post
Share on other sites

@Grizzy Bear Can't tell how the individual gifs will do in the competition, but I found it very interesting to see your studies 😃

  • Like 1

Share this post


Link to post
Share on other sites

Heard about the game yesterday and spent the whole day playing. here is a little automated hover mining thingy i made while playing around with the logic, the coder in me loves this stuff :P  hope i am not too late for the competition :)

Nimbatus_GIF_201807102305383338.gif.f8e9b1abc462f95a7d408828b998f779.gif

Nimbatus_GIF_201807102306434722.gif.796dcbabff860b86cdc8ab7077958096.gif

ps. the game runs surprisingly smooth on linux for an alpha  

  • Like 1

Share this post


Link to post
Share on other sites

@paradox23

i hope you know you don't need to use your engines to thrust upward like you were doing; try removing the engines and add a directional sensor. :)
 

 

 

 

Share this post


Link to post
Share on other sites

@cade

the outer two thrusters are connected to a directional sensor to keep it pointing straight down, and the inner two thrusters fire when it gets too close to the ground so that it hovers instead of hitting the ground. I think it could work without the middle two thrusters now that I think about it

  • Like 1

Share this post


Link to post
Share on other sites

I wanted to see if I could make a little clock, but there weren't enough keys so I did this little counter thing that goes from 0 to 9.

I did this because I knew it would be a challenge to create a timing mechanism without any wait command. I don't know if it is being implemented already but some block that gets the input, waits a second or two, then gives the output could be helpful for more technical drones, or maybe like in @Baron's above, a small "missile" launcher that releases one after another. Another use for this could be to better time the magnets pulling and pushing bullets on the railgun idea of @Grizzy Bear. I just wanted to bring this idea to light.

Nimbatus_GIF_201807111753435432.gif

Nimbatus_GIF_201807111802169417.gif

  • Like 2

Share this post


Link to post
Share on other sites

Hello everyone!

Thank you all for participating in this round. 
Let's announce the winners!

@xantho
For this very smart digging drone!
Nimbatus_GIF_201806170532015505.gif.067e220ffd05d863e24e5e83e39f1679.gif.a31c29ce863c8e2dd10d98804d009b17.gif
 

@fullmetalalchemist110
For this awesome death star construction.
Nimbatus_GIF_201807111739382512.gif.08812d0b3abd309e3779879bc7dfd044.gif.c955c5faab954ad8aab0d9158ed099d5.gif

We'll send over your Alpha keys via PM!

Thank you all very much for participating! Awesome GIFS :)
The next round will open shortly!
 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×