Micha Posted June 30, 2018 Share Posted June 30, 2018 Having a sensor that triggers when the fuel or energy is low or at a certain percentage might be useful. 1 Link to comment Share on other sites More sharing options...
1 Micha Posted September 5, 2018 Author Share Posted September 5, 2018 Fuel tanks and batteries now have events when they are full or empty. 1 Link to comment Share on other sites More sharing options...
0 STM Posted July 1, 2018 Share Posted July 1, 2018 That could be useful to create some sort of efficiency-based drones. And i guess there can't be something like too many sensors 😁 Link to comment Share on other sites More sharing options...
0 Marker Mage Posted July 19, 2018 Share Posted July 19, 2018 Mustn't forget the resource tanks for this. Also, what's to keep the batteries/tanks from having the sensor built into them? Just an output for when they're empty and an output for when they're full again. And/Or logic gates could handle totals. 1 Link to comment Share on other sites More sharing options...
0 Micha Posted July 21, 2018 Author Share Posted July 21, 2018 Mhh good idea to couple it to the tanks directly 👍 Link to comment Share on other sites More sharing options...
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Micha
Having a sensor that triggers when the fuel or energy is low or at a certain percentage might be useful.
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