Asterai Posted July 15, 2018 Share Posted July 15, 2018 The sound of crackling flames and the smell of smoke are pretty alarming to most wild animals. This should be reflected in the game by flames that show red to both senses. 10 Link to comment Share on other sites More sharing options...
10 TheCrazyDragonLady Posted July 16, 2018 Share Posted July 16, 2018 I agree. When I was marching one of my tribes through the Savannah I realized there were fires at every port, so we had to wait and starve a bit until the flames moved. This is somewhat similar to an idea I had to stop the fires. When I was playing I made my Nichelings destroy all the grass in a 2 tile radius all around the fire, but it kept burning. I was hoping that they would add some kind of system where you could destroy 2-5 grass tiles and the fire would at least stop spreading... 2 Link to comment Share on other sites More sharing options...
0 Fishyfishyfishy500 Posted July 29, 2018 Share Posted July 29, 2018 (edited) On 7/17/2018 at 1:51 AM, TheAlbinoNightfury said: I agree. When I was marching one of my tribes through the Savannah I realized there were fires at every port, so we had to wait and starve a bit until the flames moved. This is somewhat similar to an idea I had to stop the fires. When I was playing I made my Nichelings destroy all the grass in a 2 tile radius all around the fire, but it kept burning. I was hoping that they would add some kind of system where you could destroy 2-5 grass tiles and the fire would at least stop spreading... as of now fire is unstoppable besides being rained on, also apparently the burning savannah is a "medium island" which is odd, with the way fire behaves now it's at least hard due to diminishing resources, also nichelings can have mole claws, maybe they could burrow or dig a "trench" to stop it? Edited November 9, 2019 by Fishyfishyfishy500 edited by a (at least slightly) less emotional me 3 Link to comment Share on other sites More sharing options...
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Asterai
The sound of crackling flames and the smell of smoke are pretty alarming to most wild animals. This should be reflected in the game by flames that show red to both senses.
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