This suggestion was brought to you by my crippling obsession over Splatoon
You can take this either way and call it "octopus body" instead x33
Okay, so... that's what I imagine it would look like. (If you're confused by the triangle on it's shoulder, it's supposed to resemble a squid's head... kinda like this)
"And why are the eyes so box-y?!", You ask. My idea is that if the squid body gene is in effect, the pupils turn into rectangles. My reason? Squids have rectangular pupils.
But squids also have circular and oval-shaped pupils you dingus!
Okay, so, what would the squid body do?
My proposed idea: they can shoot ink whilst underwater. How would this work?
Say a leech sneaks up behind your innocent creature while underwater. The player has the option to squirt ink directly at the leech, and it would travel for two tiles. This stuns the leech for a full in-game day, and therefore, allows the creature to escape. This is also applicable to creatures like bearyenas and wanderers(if also underwater.) There could be an option where you can choose what direction you want to shoot ink.
"But what about camera direction," you ask. "wouldn't that screw up where the ink goes?" Actually, good point there, Francis!
...I'm sure there's a logical proposed solution but I can't think of one right now.
Other than the option to shoot ink, what else does this give you?
Post
Goggles-kun
This suggestion was brought to you by my crippling obsession over SplatoonYou can take this either way and call it "octopus body" instead x33
Okay, so... that's what I imagine it would look like. (If you're confused by the triangle on it's shoulder, it's supposed to resemble a squid's head... kinda like this)
"And why are the eyes so box-y?!", You ask. My idea is that if the squid body gene is in effect, the pupils turn into rectangles. My reason? Squids have rectangular pupils.
But squids also have circular and oval-shaped pupils you dingus!
Okay, so, what would the squid body do?
My proposed idea: they can shoot ink whilst underwater. How would this work?
Say a leech sneaks up behind your innocent creature while underwater. The player has the option to squirt ink directly at the leech, and it would travel for two tiles. This stuns the leech for a full in-game day, and therefore, allows the creature to escape. This is also applicable to creatures like bearyenas and wanderers (if also underwater.) There could be an option where you can choose what direction you want to shoot ink.
"But what about camera direction," you ask. "wouldn't that screw up where the ink goes?" Actually, good point there, Francis!
...I'm sure there's a logical proposed solution but I can't think of one right now.
Other than the option to shoot ink, what else does this give you?
+2 swimming
+1 Underwater breathing
Happy ink shooting!
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