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Minimap nodes: A suggestion about things telling things


jbox1

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Short answer:  Add ping thingies on the minimap
Long answer: So, I was playing around with Nimbatus when I had this quick idea for an idea/addition part. What this part does, is that it adds a node to the minimap, when given the instruction to. The node will show it's location on the minimap, and can also be the target of directional sensors.

But! It will also have some neat tricks up it's sleeve! The node can have it's icon changed in the editor, to help relay specific information, such as whether the node represents a certain type of drone, or it's situation. The node can also have it's color changed (like LEDs), which will be reflected on the minimap. The node can also be "pinged", where it will show an outline of the node expand over the minimap. This can be used to show a specific alert from the node.

This will be useful for players using autonomous multidrone systems, especially now with the printer, so they can easily see the status of their drones without having to complicate things with cameras.

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Upvoted, great suggestion xD 

I also want to have a "real" minimap which shows the actual planet structure (which is technically possible). Maybe we could pack all these things and some more into a update-pack. Not yet sure how to implement Fog or War. Maybe you would really have to "see" it with camera parts, maybe it's enough if your "satellites" see it (and not the camera). :) 

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Maybe this could be a function of the core rather than placing parts on the planet. Think of the snake or meteors that could destroy the locator parts.

Add this feature to the core (or a special part) that adds a blip in the radar screen wherever the core / part is when a button or tag is activated.

Different colours with different buttons / tags should help to differentiate between the three resources, quest location and enemies.

This could also bring up the possibility of having a permanent marker for later visits to the planet.

Edit:

Another way to solve this would be to enhance the mini map to a level where it will show the visited parts like a real picture of the planet. Like clearing the fog of war in many other games.

 

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7 hours ago, Markus said:

Upvoted, great suggestion xD 

I also want to have a "real" minimap which shows the actual planet structure (which is technically possible). Maybe we could pack all these things and some more into a update-pack. Not yet sure how to implement Fog or War. Maybe you would really have to "see" it with camera parts, maybe it's enough if your "satellites" see it (and not the camera). :) 

Maybe a radar part? For example, if you set it to 360º its radio of action would be smaller but if it was like 30º it would have a way better range. :D

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