OsoMoore Posted September 15, 2018 Share Posted September 15, 2018 I have a factory which prints a unit with energy, a button, and a cooler (signaled by the button). Before I detach it, it is active. But after I separate it, it turns off. The build: In action, before and after separation: And if I add another cooler on the same logic signal, on the main ship, it stays on after the separation despite not being connected to the button. 1 Link to comment Share on other sites More sharing options...
Micha Posted September 19, 2018 Share Posted September 19, 2018 The logic is wireless, so the second part is correct. If you don't use logic seperators a button on the decoupled part can activate something on the main shop. However the cooler on the decoupled part should also be active. Link to comment Share on other sites More sharing options...
Micha Posted September 19, 2018 Share Posted September 19, 2018 I can't reproduce the issue, can you please upload your drone file? @OsoMoore Link to comment Share on other sites More sharing options...
OsoMoore Posted September 19, 2018 Author Share Posted September 19, 2018 4 hours ago, Micha said: I can't reproduce the issue, can you please upload your drone file? @OsoMoore No problem, I'll grab it tonight after work. Link to comment Share on other sites More sharing options...
OsoMoore Posted September 19, 2018 Author Share Posted September 19, 2018 @Micha did you guys change/fix something in the last patch? I'm now seeing the bot works, and I think large solar panels make 20 energy instead of 25. In any event, it is now uploaded as Volcano Freezer. 1 Link to comment Share on other sites More sharing options...
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