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Demultiplexer component


Tacroy

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I frequently find that I want to translate one key press into multiple key presses. For instance, if I have a ship with "tank" controls, I'll want to activate the thrusters on the left when I hit A, the thrusters on the right when I hit D, and all of the thrusters when I hit W.

Right now this is doable with a bunch of If blocks, but that's kind of a pain in the butt to set up and maintain. It would be nice if there was a single "demux" or "demultiplexer" component, that could (for instance) directly turn W into G and B.

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To be fair, though . . . . . . . It would be interesting to see blocks where you can set up the X and Y axis with an array of inputs, and outputs in a table produced between them, so that you could easily see the result of any combination of inputs, and could cascade a single input or combination of inputs into complex results.

But then, that would also obsolete a lot of existing blocks, so I'm not sure how good an idea it is.

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