Spacestar TheThundersuncat Posted October 4, 2018 Share Posted October 4, 2018 Aside from the bug that rogue males get stuck in the water by themselves or if a female leads them there... This little one almost died digging up worms. Digging up worms may not be a bug, but it damages wanderers regularly. Should this be fixed? 4 Link to comment Share on other sites More sharing options...
bostonlobstah Posted October 4, 2018 Share Posted October 4, 2018 I had to rescue a child from drowning in the archipelago once...it's so weird. I tend to release nichelings on their last day to conserve food but they always go into the ocean and drown themselves 1 2 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted October 4, 2018 Author Share Posted October 4, 2018 @bostonlobstah That is the saddest thing I've heard all week. When they scuttle off, never to be seen again... @Philo, is there any chance that might be fixed? 3 Link to comment Share on other sites More sharing options...
Philo Posted October 4, 2018 Share Posted October 4, 2018 I think we maybe should add a fear for water tiles ^^? Then they would only go in if they're super desperate 5 2 Link to comment Share on other sites More sharing options...
Goggles-kun Posted October 5, 2018 Share Posted October 5, 2018 One time my friendly bearyena kept going into deep water and we had to corral him back onto land. It was a waste of time for me, BUT I NEEDED THOSE EDGE-LORD GENES! Also, 11 hours ago, bostonlobstah said: they always go into the ocean and drown themselves A moment of silence for all those creatures that drowned themselves on their last day. In the savanna we CAN'T drown! Ha! Amateur! 4 Link to comment Share on other sites More sharing options...
Jojo Posted October 5, 2018 Share Posted October 5, 2018 I noticed that too. With wanderers and rogues, I don't mind it that much when rogues do it though ^^ 3 Link to comment Share on other sites More sharing options...
Lilytuft Posted October 5, 2018 Share Posted October 5, 2018 21 hours ago, Philo said: I think we maybe should add a fear for water tiles ^^? Then they would only go in if they're super desperate Only for non-waterbreathing anailmals, please! 😅 4 Link to comment Share on other sites More sharing options...
bostonlobstah Posted October 17, 2018 Share Posted October 17, 2018 RIP ;-; I've got some evidence for yall (ellie is not the one drowning fyi. It's an elder named Gary.) Here's Lemoni in his old age reflecting on his life in the bottom of the ocean rip old man :,( 1 1 Link to comment Share on other sites More sharing options...
Jojo Posted October 18, 2018 Share Posted October 18, 2018 Just remebered that I had this screenshot. It isn't only Nichelings, but balance bears as well 4 1 1 Link to comment Share on other sites More sharing options...
thivid08 Posted October 18, 2018 Share Posted October 18, 2018 12 hours ago, Jojo said: Just remebered that I had this screenshot. It isn't only Nichelings, but balance bears as well Well, balance bears can surely hold their breath and dive to find fish. After all, they are like polar bears but even more suited to water! 3 Link to comment Share on other sites More sharing options...
Jojo Posted October 19, 2018 Share Posted October 19, 2018 11 hours ago, thivid08 said: Well, balance bears can surely hold their breath and dive to find fish. After all, they are like polar bears but even more suited to water! Can't remember if it took drowning damage, but it never go out of there again. 5 Link to comment Share on other sites More sharing options...
bostonlobstah Posted October 30, 2018 Share Posted October 30, 2018 On 10/19/2018 at 5:55 AM, Jojo said: Can't remember if it took drowning damage, but it never go out of there again. lucky for you, I guess. lol 3 Link to comment Share on other sites More sharing options...
Jojo Posted October 31, 2018 Share Posted October 31, 2018 15 hours ago, bostonlobstah said: lucky for you, I guess. lol I was about to leave anyway, and I like getting the meat from them 4 Link to comment Share on other sites More sharing options...
Philo Posted October 31, 2018 Share Posted October 31, 2018 Thanks for reporting this folks! @Micha and me looked into it today. The problem is surprisingly complex ^^' To fix the problem entirely, we would need to rework the path finding in the game quite a bit, which can lead to a variety of new problems. So for now, we tried to come up with some small patches which hopefully prevent the drowning in most, but definetly not all cases. This fix will be in the next update! 1 5 Link to comment Share on other sites More sharing options...
iikuzal Posted December 22, 2018 Share Posted December 22, 2018 3 Link to comment Share on other sites More sharing options...
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