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Versatile weapon stat changes


GreyCore

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I think it would be awesome if upgrades modified more than one stat. For example: shootforce would increase bullet speed, damage, recoil, energy cost, decrease attack speed. And so every one of the upgrades should tweak the weapon in more than one ways.

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I think this is possible with the system we already have internally, but I'm not 100% sure, don't count on it :) 

The next upgrades we add to the game might have this behavior. But we haven't decided on any yet :) 

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I have mixed feelings about this.  What if I want faster bullets, but don't want more impact force or damage?  A lot of the downgrades present are for tailoring weapons to very specific roles, and multiple effects might hinder that.

I do feel like some of the strongest upgrades might benefit from having drawbacks as well, (though I still maintain that any upgrade you pay for should always be an overall improvement,) but I'm not sure if I like the idea of having a mixed bag in every upgrade.

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