GreyCore Posted October 9, 2018 Share Posted October 9, 2018 What if there was no grid in game, but when placing blocks they would lock on the closest wall of the closest block, even when on an angle? Link to comment Share on other sites More sharing options...
0 Jeroeno_Boy Posted October 9, 2018 Share Posted October 9, 2018 some other game already had it and it basicly ruined the game bcs of the snapping, you could never get it to snap right and they had exactly this, and it didnt work out well Link to comment Share on other sites More sharing options...
0 GreyCore Posted October 9, 2018 Author Share Posted October 9, 2018 52 minutes ago, Jeroeno_Boy said: some other game already had it and it basicly ruined the game bcs of the snapping, you could never get it to snap right and they had exactly this, so a downvote for this one, sorry pal I also had in mind one example: Besiege. Sure its 3d but the concept is the same. I was hoping for that. Link to comment Share on other sites More sharing options...
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GreyCore
What if there was no grid in game, but when placing blocks they would lock on the closest wall of the closest block, even when on an angle?
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