This is a simple idea. A large weapon varient. Simply put, if you connect 8 weapons of the same type, and make them all children of one more weapon of the same type, it will convert the parent weapon into a large weapon (and remove the children). The large weapon will be 3x3, and have proportionally increased stats, with a minor bonus. Said large weapon won't be particularly better than the smaller parts of the same volume, but will simply be more epic (and cheaper on the physics engine). Anyway, would you prefer a bunch of lil' guns, or one big gun?
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oh, and if you connect together 8 large weapons to another large weapon, you get a HUGE 9x9 weapon
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jbox1
This is a simple idea. A large weapon varient. Simply put, if you connect 8 weapons of the same type, and make them all children of one more weapon of the same type, it will convert the parent weapon into a large weapon (and remove the children). The large weapon will be 3x3, and have proportionally increased stats, with a minor bonus. Said large weapon won't be particularly better than the smaller parts of the same volume, but will simply be more epic (and cheaper on the physics engine). Anyway, would you prefer a bunch of lil' guns, or one big gun?
...
oh, and if you connect together 8 large weapons to another large weapon, you get a HUGE 9x9 weapon
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