I like that you can create you own weapons, but I would like to see that feature more expanded, and not just to weapons.
- Parts would have a base which can be chosen, bigger sizes give better stats, but can give disadvantages as well (weapons would normally cost more energy, but maybe making the efficieny upgrade less efficient? (80% might be too much)). Batteries and fuel could have bigger explosions, shields recharge more slowly, etc..
- Part types could maybe have different variants, like the different weapon types, and have their own tech tree (in most cases) for customization. Maybe there could be upgrades included that don't just give a advantage or disadvantage, but both, as an example a slower recharging shield for more capacity (or a faster one for less).
Not sure if I said everything, but its open to discussion.
Read below replies for additional content ideas
Edited by TheUnk0wnDead These are rather two suggestions (moved the other to its own post)
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TheUnk0wnDead
I like that you can create you own weapons, but I would like to see that feature more expanded, and not just to weapons.
- Parts would have a base which can be chosen, bigger sizes give better stats, but can give disadvantages as well (weapons would normally cost more energy, but maybe making the efficieny upgrade less efficient? (80% might be too much)). Batteries and fuel could have bigger explosions, shields recharge more slowly, etc..
- Part types could maybe have different variants, like the different weapon types, and have their own tech tree (in most cases) for customization. Maybe there could be upgrades included that don't just give a advantage or disadvantage, but both, as an example a slower recharging shield for more capacity (or a faster one for less).
Not sure if I said everything, but its open to discussion.
Read below replies for additional content ideas
Edited by TheUnk0wnDeadThese are rather two suggestions (moved the other to its own post)
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