Currently decouplers do just that, decouple, and the two parts sort of just float there next to each-other if you are in 0G. but what id the decouplers had an explosion when triggered, no damage, only force. and when you selected the part you could increase/decrease the explosion force and choose a 0-180 degree explosion direction? this feature could also apply to my recoupler idea and to the factory block if it works well. (maybe not the factory block, that part is overpowered enough already)
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The_Cubed_Martian
Currently decouplers do just that, decouple, and the two parts sort of just float there next to each-other if you are in 0G. but what id the decouplers had an explosion when triggered, no damage, only force. and when you selected the part you could increase/decrease the explosion force and choose a 0-180 degree explosion direction? this feature could also apply to my recoupler idea and to the factory block if it works well. (maybe not the factory block, that part is overpowered enough already)
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