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Sound block


Entity

Post

L8L0y0o.png

 

 Features

  • 1x1 size
  • One input
  • Sound selector (Alarm, Bell, Horn, Piano, Snare, Bass, Trumpet, whatever else)
  • Frequency slider / musical note selector.
  • Volume slider

 

Function

  • Plays the configured sound (probably not looping) when the input is active.
  • Changes the color of the speaker icon to show it is active (much like the distance sensor turns green when it sees something)
  • Plays sound originating from the block

 

Uses

 you could make music, or have an audio cue when your auto turrets are engaging an enemy, or have a sound saying your factories are ready to print, etc etc..

 

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So this would allow us to build an assault hover drone, that plays Wagner's Ride of the Valkyries when it attacks! Sounds excellent! (Granted, it might need some work to build, since each note would require separate sound block module and some logic behind it for the order. :)

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I would prefer it if it had input like the instruments that are being played.

Like a Piano Soundblock has the keys just like a piano and activating a key with a tag or a button and would drop the note when you release the button. You could also add the pedals that are present in normal pianos.

This would make it possible to play with these instruments while your drone is doing something automated.

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