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Tiger - Old Suggestion


Taduk

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Oh boy I'm doing these again

Here's an old suggestion back before even the mountain update, so it's pretty outdated, but I'm too lazy to (Completely) fix it up.

I made another.. Suggestion.. With all my old suggestions, but I've decided to split them up so they could be voted on separately.

Original thread if you're wondering:

So, here it is.

Tigers- spawns near trees and has 3 attack. Moves stealthily through the grasses (using hearing ability doesn't show you where tigers are) and can pounce a creature 2 tiles away but then cant do that for the rest of the turn. Gives the same amount of food as carnivores do and has 2 defense (Maybe just 1 defense?). Goes for younger nichelings and can kill babies instantly (Can't every predator kill babies instantly?). Moves around like rabbits (AKA moves every time you move). (It never stated where it resides, so maybe in the jungles or grasslands?) (It probably won't be pure tigers since most animals in the game are hybrids, though I don't know what it could be a hybrid of, maybe tiger/leopard?)

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