Havelock Posted October 30, 2018 Share Posted October 30, 2018 A block which on activation dissolves/deconstructs attached blocks. Can be useful for cleanly disposing of factory creations which no longer serve a purpose. 1 Link to comment Share on other sites More sharing options...
0 Lurkily Posted October 30, 2018 Share Posted October 30, 2018 I actually use heaters already for exactly that; it leaves only a heater behind as debris. I would actually like this. Just activate the burn effect on itself. Actually, there's a suggestion you might like, about adding TNT to the tech tree; this would open up the possibility of an undamaging TNT that applied the plasma heat effect in a smaller area. 1 Link to comment Share on other sites More sharing options...
0 Markus Posted October 30, 2018 Share Posted October 30, 2018 Good ideas. Currently you have to use TNT, Heaters or physical force to destroy unwanted parts. A new part which makes this process more streamlined and "clean" might be useful. Though it's fun to explode things Link to comment Share on other sites More sharing options...
0 Lurkily Posted October 30, 2018 Share Posted October 30, 2018 40 minutes ago, Markus said: Good ideas. Currently you have to use TNT, Heaters or physical force to destroy unwanted parts. A new part which makes this process more streamlined and "clean" might be useful. Though it's fun to explode things I would use tnt, but it takes four of them to destroy one directional sensor, and that slows down factory build rate. A controlled burn, with tnt being the last thing to catch (to destroy the heater) currently works better. 1 Link to comment Share on other sites More sharing options...
0 Havelock Posted October 30, 2018 Author Share Posted October 30, 2018 Personally I use heaters as well, but like Lurkily said the heater remains after burning the other pieces. I also don't like the fact that the burning pieces are potentially hazardous. Link to comment Share on other sites More sharing options...
0 unmog Posted October 30, 2018 Share Posted October 30, 2018 5 hours ago, Lurkily said: I would use tnt, but it takes four of them to destroy one directional sensor, and that slows down factory build rate. A controlled burn, with tnt being the last thing to catch (to destroy the heater) currently works better. TNT needs a buff, yea.. >.> I started using heaters as well, more space efficient too! Probably shouldnt be able to light your ship on fire with a heater tho. Definitely doesnt seem like something working as intended. Link to comment Share on other sites More sharing options...
0 Lurkily Posted October 30, 2018 Share Posted October 30, 2018 I don't think TNT is too weak, really. Just that some sensors and utility parts have more HP than armor. Link to comment Share on other sites More sharing options...
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Havelock
A block which on activation dissolves/deconstructs attached blocks.
Can be useful for cleanly disposing of factory creations which no longer serve a purpose.
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