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Marking Territories


Stormwolf2018

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My idea is that a nicheling with a low scentless score and 2+ strength/ claw could be able to “mark” trees by clawing at them. If they were adjacent to the tree ( but not on it) then they would have another icon appear, a scratch symbol. A marked tree would cause all spaces around the tree for a certain distance to not spawn:

1. Rogue males or wanderers with lower strength than the creature that marked it;

2. Lowers the chances of dodomingos

3. Bearyena if the marker has stronger strength than the bearyena, but not if they have bearyena genes. 

 

The distance could be customised in the settings, as well as the time it lasted (i’m Thinking five days) , the option to remove it entirely and the amount of trees that can be marked at one time.

I think that this has great potential  as both a (warrior cats!) role playing device and a gameplay function.

-if a rabbil wanders into the marked area, it will retreat if possible. This would apply for other animals too, except for bluebirds, and possibly apes.

-There could be options as to which creatures it repels in the settings. 

 

 

Let let me know what you think of this idea!

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