Crossing Posted November 29, 2018 Share Posted November 29, 2018 They need a high low and tolerance setting a setting for I'd below speed, above speed and then a neutral range just like with directional and altitude Link to comment Share on other sites More sharing options...
0 Lurkily Posted November 29, 2018 Share Posted November 29, 2018 I'm not sure what you mean. You want to set additional tolerances? I think I misunderstand something. Link to comment Share on other sites More sharing options...
0 notsew93 Posted December 18, 2018 Share Posted December 18, 2018 Speed and temperature sensors only have one boolean output for if you have exceeded the limit. It would be nice if they had two outputs, one for higher than the limit and one for lower than the limit, with an adjustable grey no-output area in the middle. This would make them so that they fall in line with the directional sensor and the altitude sensor, which both already behave this way. Link to comment Share on other sites More sharing options...
0 Lurkily Posted December 18, 2018 Share Posted December 18, 2018 I haven't used speed since the demo, and I would swear it had two values with a tolerance - if that's changed, I agree, we need to go back to that. I've used temperature a total of once, so I don't recall it's settings well. In one feature request, @Micha mentioned (in the context of a cool idea, not a certain goal) that he'd like to get away from fixed inputs, and instead let players add inputs and outputs, providing as many ranges as needed. (Making the spans without a range a de facto tolerance.) If the game does go that way, it would solve this as well. Link to comment Share on other sites More sharing options...
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Crossing
They need a high low and tolerance setting a setting for I'd below speed, above speed and then a neutral range just like with directional and altitude
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