No idea how this would go into implementing into the game but here go's there would be different types of hover small medium large and massive small would be for mini drones that are meant for scouting or have one weapon the hovers would be effected by gravity and how far away it is from terrain for exp planets with strong gravity it would be slower but not slow enough to where its worse then rocket thrusters this would be a good way for people to get around on tho's planets but with weak gravity it loses its effectiveness it gets slower and overall useless for normal gravity it would be about the same of thrusters but when closer to the core it becomes a bit faster so when its near the surface its faster compared to when its further away this could either be effected by how close it is to the core or just terrain in general, just something that allows more movement options and maybe instead of using fuel it uses energy because its a hover craft or maybe both it would take half the normal amount of normal thrusters so lets just say 1 it uses .5 fuel and .5 energy and more for larger variants or more energy less fuel like .5 fuel and 1 energy something interesting
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Killerco1
No idea how this would go into implementing into the game but here go's there would be different types of hover small medium large and massive small would be for mini drones that are meant for scouting or have one weapon the hovers would be effected by gravity and how far away it is from terrain for exp planets with strong gravity it would be slower but not slow enough to where its worse then rocket thrusters this would be a good way for people to get around on tho's planets but with weak gravity it loses its effectiveness it gets slower and overall useless for normal gravity it would be about the same of thrusters but when closer to the core it becomes a bit faster so when its near the surface its faster compared to when its further away this could either be effected by how close it is to the core or just terrain in general, just something that allows more movement options and maybe instead of using fuel it uses energy because its a hover craft or maybe both it would take half the normal amount of normal thrusters so lets just say 1 it uses .5 fuel and .5 energy and more for larger variants or more energy less fuel like .5 fuel and 1 energy something interesting
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