Sky Posted December 31, 2018 Share Posted December 31, 2018 I'm gonna test a bunch of stuff. Please suggest things you want me to test out! It can be things from 'which gene is more dominant, A or B?' to 'can you just not invite Eve in Story mode but progress through the game?' to infinite and beyond. Here's my list for what to test next (will update as I go): Can you not invite Eve in in Story Mode, but keep on playing? Which is more dominant, Yellow Eyes or Violet Eyes? Or are they equally dominant? (Gonna try and test this @Jojo) Which is more dominant, Poison Fangs or Bearyena Snout? (Star Sage) If you IncreaseSpawn PlayerAnimal on Adam's tutorial island, can his family literally live there forever? (Bostonlobstah) Which is more dominant, Gills or Platypus Beak? (Goggles-kun) Which is more dominant, Sabertooth Fangs or Digging Trunk? Which is more dominant, Toxic Body or Lean Body? What does Adam look like with Mask pattern? How often does an sandbox game starting on Oasis begin with water gened starters? Does it only happen when the starters start inside a river? Okay, first up on the list: Can you not invite Eve in in Story Mode, but keep on playing? I'm sad now I've never seen an Eve with Wing Anyways, here we go... and.... Yay! Tis solved! You can totally leave Eve behind without ever inviting her in! It was kinda obvious you could but i wanted to know for sure okay Slot4.nichesave Second up: Which is more dominant, Yellow Eyes or Violet Eyes? Or are they equally dominant? I'm going to stay on the same savefile. Luckily, Adam finds a female (she's so Lame) pretty soon. Here's pics of them with their mutations (gotta show the proof!): First child.. Hm, dominant Yellow Eyes. Second child.. dominant Yellow. Third child only has Black Eyes. Fourth has Dominant Yellow Eyes. I'm going to do two more, then test this on another pair. Fifth has Brown and Yellow Eyes. I wanted to do this without Console, but I reduce Lame's age so that she lives long enough. Sixth is same as Fifth. Seventh has dominant Yellow Eyes. So far, it seems as though Yellow Eyes is more dominant. However, I'm going to test this on another couple, to test this out more. Slot4.nichesave Now we go to a different save. They're so pretty OoO Anyways, I console them so that the female has Violet Eyes and the male has Yellow Eyes. I exited the game immediately so that no glitches will appear. First Child has Dominant Violet Eyes! That's a surprise! More testing then. Second child and Third Child are twins, and both have Dominant Violet Eyes. Fourth child has those same dominant Violet Eyes. Fifth child is the same. (also invited in a wanderer to dig up roots for us) Hmph. This is hard (and fun)! Slot4.nichesave I'm going to try another save, another scenario. This time, each will have Black Eyes, both dominant and recessive, but for their mutations, the female will get Violet Eyes and the male Yellow Eyes. Ahh I love black fur with blue eyes! Sorry Mr. Male I'm cheating in food because then they can focus on breeding and nesting material rather than food. First child- Dominant Violet eyes. Second child is Black and yellow. Third has dominant Violet. Fourth has dominant Violet. Fifth is Black/Yellow and Sixth is Violet/Yellow. Slot4.nichesave Hm. So far: Just mutations, Male-Violet, Female-Yellow = Yellow; Just genes- Male-Yellow, Female-Violet = Violet; Just Mutations- Male-Yellow, Female-Violet =Violet. I think I know how this works. Both Eye colors have the same dominance level. The dominant one depends on the mother. If the mother gives Violet and the father gives Yellow the children will have Violet eyes. Vice versa is true as well. This is also like it is with paws-- the gene on top, which is usually the dominant one, is always the one from the mother. (I saw that through these tests!) So, the answer is: Whichever eye color the mother passes to her child will be the one that is dominant. (between Yellow and Violet eyes) This was so cool to do! Please give me suggestions for more things to test jeez 17 pictures 5 Link to comment Share on other sites More sharing options...
Star Sage Posted December 31, 2018 Share Posted December 31, 2018 I'd suggest testing Poison Fangs and Bearyena Snout, but I'm 90% sure it has the exact same situation as the eyes. 1 Link to comment Share on other sites More sharing options...
Sky Posted December 31, 2018 Author Share Posted December 31, 2018 Just now, Star Sage said: I'd suggest testing Poison Fangs and Bearyena Snout, but I'm 90% sure it has the exact same situation as the eyes. OFF I GO Link to comment Share on other sites More sharing options...
bostonlobstah Posted December 31, 2018 Share Posted December 31, 2018 Poison fangs is dominant I believe Could you test out and see if you IncreaseSpawn PlayerAnimal on Adam's tutorial island, his family could literally live there forever? 1 Link to comment Share on other sites More sharing options...
bostonlobstah Posted December 31, 2018 Share Posted December 31, 2018 yo I am in the middle of testing to see if a protective 'city wall' of high defense (armor body + mammoth feet) nichelings would work they also have hammer tail, mega horns and birb beak so that they can collect, hunt, crack and dig they seem to be working on deadly hills so far no damage has been taken. here's everyone trapping a friendly bearyena 4 Link to comment Share on other sites More sharing options...
Lilytuft Posted January 1, 2019 Share Posted January 1, 2019 1 hour ago, Skysplash8 said: I need the badger nicheling! 1 Link to comment Share on other sites More sharing options...
Sky Posted January 1, 2019 Author Share Posted January 1, 2019 Just now, Lilytuft said: I need the badger nicheling! Well, their savefile is right there 1 Link to comment Share on other sites More sharing options...
Sky Posted January 1, 2019 Author Share Posted January 1, 2019 @Star Sage has suggested: Which is more dominant, Poison Fangs or Bearyena Snout? So, here I go! I probably won't test it out as much as I did with the Yellow and Violet Eyes, since I've already figured out a mechanic. Off we go! I shall console the starter pair so that the female has Poison Fangs, and the male Bearyena Snout. I'm sorry but just look at this pattern 😮 Annd I glitched it too much (I exited the game, but it's still glitchy) so I have to do this on a new save. Bye bye beauty boy First child: So far it's following the Mother's Genes rule. Second: Third: I'll stop doing screenshots of the children, but I will say what the result for their head gene is. The Fourth has dominant PF. Fifth is the same. Now I'm going to do a different save, this time with the Female having Bearyena Snout and the male having Poison Fangs. Oh no! I deleted the save before I shared it. Oh well First child, and... oh! It looks like Poison fangs might actually be dominant! 😮 Four children later, and the answer is clear: Poison Fangs is more dominant than Bearyena Snout. Slot4.nichesave Next Up: If you IncreaseSpawn PlayerAnimal on Adam's tutorial island, could his family literally live there forever? Which is basically: If you use IncreaseSpawn PlayerAnimal, will it spawn any wanderers? So, here we go! Also, there's an option for PlayerAnimal and one for NPC PlayerAnimal. I wonder what the difference is? I GUESS WE'LL FIND THAT OUT TOO MWAHAHA Here it goes.. And WHAAAT IT'S ADAM'S LONG LOST BROTHER BUT HE CAN'T INVITE HIS BROTHER IN NOOO Another creature! This time it's just a regular one. Also, it appears that you can attack this member of Adam's family and they will attack you back. How unfortunate... Problem is, Adam and his brother have the same amount of attack damage, and both began bleeding on the same day. However, the brother is younger, so he will live longer than Adam. Thus, I will give Adam the status of healing so that he can recover. I also removed Bleeding. No more wanderers appear for a few days, though a pile of bones is found. I continue adding the effect of healing so that Adam will heal, and I also decrease his age. Since no more wanderers are spawning, I IncreaseSpawn PlayerAnimal again. Another wanderer is found the next day, just a regular one. Another brother of Adam is found. No more wanderers spawn. The answer: IF you use IncreaseSpawn playerAnimal on the first island Adam is on, it will spawn wanderers, both normal and Home Island. Slot4.nichesave I started a new savefile to try out the IncreaseSpawn NpcPlayerAnimal, but unfortunately it did nothing at all. Maybe there had been plans for NPCs, but they were never officially added, though their console command was left behind? 4 Link to comment Share on other sites More sharing options...
Goggles-kun Posted January 1, 2019 Share Posted January 1, 2019 Hmm, then you wouldn’t be a mythbuster. You’d be a nichebuster! But I do have a question. Which is more dominant: platypus beak or gills? 3 Link to comment Share on other sites More sharing options...
Sky Posted January 1, 2019 Author Share Posted January 1, 2019 Just now, Goggles-kun said: Hmm, then you wouldn’t be a mythbuster. You’d be a nichebuster! But I do have a question. Which is more dominant: platypus beak or gills? ON IT (though it may be posted tomorrow cause I might be eating dinner in a few minutes) 1 Link to comment Share on other sites More sharing options...
Goggles-kun Posted January 1, 2019 Share Posted January 1, 2019 Just now, Skysplash8 said: ON IT (though it may be posted tomorrow cause I might be eating dinner in a few minutes) Okay, thanks 2 Link to comment Share on other sites More sharing options...
Sky Posted January 1, 2019 Author Share Posted January 1, 2019 THIS TIME ON: NICHEBUSTER Which is more dominant, Gills or Platypus Beak? (Goggles-kun) So we start off with--oh he has lipstick okay only a smudge now anyways moving on First child is Platypus Beak. Second is Platypus Beak. Okay, enough testing. Now I'll switch the parents' heads. That sounds so weird. Eck. Also look at their second child she's beautiful Their third child is identical to her sister (the second one), except for one of the horn colors and her recessive pattern. After a pair of beautiful twins, we have busted this Niche myth; the answer? Platypus Beak is dominant over Gills. Slot4.nichesave This is so fun 5 Link to comment Share on other sites More sharing options...
Jojo Posted January 1, 2019 Share Posted January 1, 2019 I hate it. You only get the pretty starters when you don't plan on a serious playthrough but when you want some great starters you literally have to restart 3000 times (if you don't want to use the console). Also this is great. You should probably do some testing of the drowning issue. Sometimes Nicheling with the same body type and same age take different amounts of drowning damage on the archipelago. I always guessed that is a bug but maybe you can find out something more 5 Link to comment Share on other sites More sharing options...
Basil Posted January 8, 2019 Share Posted January 8, 2019 These might be really obvious but I'm not sure-I also have a few so u H-- Are Blind Eyes or Shortsighted Eyes more dominant? Is Short Snout or Big Snout more dominant? Are Saber Fangs or Digging Trunk more dominant? I would say more but I don't know If I'm allowed I'm just kinda throwing ideas out there lmao I also really REALLY love that orange spotted platypus wanderer with the white platypus beak. She is so pretty! 3 Link to comment Share on other sites More sharing options...
Jojo Posted January 8, 2019 Share Posted January 8, 2019 8 minutes ago, Basil said: Are Blind Eyes or Shortsighted Eyes more dominant? Is Short Snout or Big Snout more dominant? I can answer this one. Short eyes are more dominant than blind eyes. Otherwhise you'd end up with blind Nichelings more often. Short snout is more dominant than Big snout at least I am 99% sure about that 2 Link to comment Share on other sites More sharing options...
bostonlobstah Posted January 8, 2019 Share Posted January 8, 2019 1 minute ago, Jojo said: I can answer this one. Short eyes are more dominant than blind eyes. Otherwhise you'd end up with blind Nichelings more often. Short snout is more dominant than Big snout at least I am 99% sure about that both of your answers are correct ime 2 Link to comment Share on other sites More sharing options...
bostonlobstah Posted January 8, 2019 Share Posted January 8, 2019 On 12/31/2018 at 9:41 PM, Skysplash8 said: @Star Sage has suggested: Which is more dominant, Poison Fangs or Bearyena Snout? So, here I go! I probably won't test it out as much as I did with the Yellow and Violet Eyes, since I've already figured out a mechanic. Off we go! I shall console the starter pair so that the female has Poison Fangs, and the male Bearyena Snout. I'm sorry but just look at this pattern 😮 Annd I glitched it too much (I exited the game, but it's still glitchy) so I have to do this on a new save. Bye bye beauty boy First child: So far it's following the Mother's Genes rule. Second: Third: I'll stop doing screenshots of the children, but I will say what the result for their head gene is. The Fourth has dominant PF. Fifth is the same. Now I'm going to do a different save, this time with the Female having Bearyena Snout and the male having Poison Fangs. Oh no! I deleted the save before I shared it. Oh well First child, and... oh! It looks like Poison fangs might actually be dominant! 😮 Four children later, and the answer is clear: Poison Fangs is more dominant than Bearyena Snout. Slot4.nichesave Next Up: If you IncreaseSpawn PlayerAnimal on Adam's tutorial island, could his family literally live there forever? Which is basically: If you use IncreaseSpawn PlayerAnimal, will it spawn any wanderers? So, here we go! Also, there's an option for PlayerAnimal and one for NPC PlayerAnimal. I wonder what the difference is? I GUESS WE'LL FIND THAT OUT TOO MWAHAHA Here it goes.. And WHAAAT IT'S ADAM'S LONG LOST BROTHER BUT HE CAN'T INVITE HIS BROTHER IN NOOO Another creature! This time it's just a regular one. Also, it appears that you can attack this member of Adam's family and they will attack you back. How unfortunate... Problem is, Adam and his brother have the same amount of attack damage, and both began bleeding on the same day. However, the brother is younger, so he will live longer than Adam. Thus, I will give Adam the status of healing so that he can recover. I also removed Bleeding. No more wanderers appear for a few days, though a pile of bones is found. I continue adding the effect of healing so that Adam will heal, and I also decrease his age. Since no more wanderers are spawning, I IncreaseSpawn PlayerAnimal again. Another wanderer is found the next day, just a regular one. Another brother of Adam is found. No more wanderers spawn. The answer: IF you use IncreaseSpawn playerAnimal on the first island Adam is on, it will spawn wanderers, both normal and Home Island. Slot4.nichesave I started a new savefile to try out the IncreaseSpawn NpcPlayerAnimal, but unfortunately it did nothing at all. Maybe there had been plans for NPCs, but they were never officially added, though their console command was left behind? I wonder...could you breed with her and start a family on the starting island? Would it be even possible or would you run out of food? 1 Link to comment Share on other sites More sharing options...
Basil Posted January 8, 2019 Share Posted January 8, 2019 3 minutes ago, Jojo said: I can answer this one. Short eyes are more dominant than blind eyes. Otherwhise you'd end up with blind Nichelings more often. Short snout is more dominant than Big snout at least I am 99% sure about that makes sense I had a feeling those were obvious-- but not the one with the saber fangs and digging trunk OOO WAIT I HAVE ANOTHER ONE Is toxic body or lean body more dominant? 3 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted January 9, 2019 Share Posted January 9, 2019 I have so many questions. Please pick your favourite one, if you have time. Are wanderers significantly worse at digging up roots? When rogue males get different genetics, they zip around the screen. Is there a pattern in how much more movement they have, or are they just running, disregarding distance? Does distasteful appearance stack and make a difference? What repels bearyenas/balance bears most? What would Adam look like with the mask pattern? Are males more likely to attract females on stumps and vice versa? Is there a common age wanderers spawn with? Roots seem to disappear after rain. Do they respawn near the same day, or is there no pattern? Are rogue males attracted by a male's calling on a stump, aswell? Are wanderers with water genes more likely to spawn by the shore? Why are most of my rogue males spawning on trees? Does anybody else have this bug, or is this their new home? Some can't really be measured in a sitting, but hearing other viewpoints from casual observation is always good, too. 5 Link to comment Share on other sites More sharing options...
Sky Posted January 9, 2019 Author Share Posted January 9, 2019 2 minutes ago, RandomWanderer said: I have so many questions. Please pick your favourite one, if you have time. Are wanderers significantly worse at digging up roots? When rogue males get different genetics, they zip around the screen. Is there a pattern in how much more movement they have, or are they just running, disregarding distance? Does distasteful appearance stack and make a difference? Are males more likely to attract females on stops and vice versa? Is there a common age wanderers spawn with? Roots seem to disappear after rain. Do they respawn near the same day, or is there no pattern? Are rogue males attracted by a male's calling on a stump, aswell? Are wanderers with water genes more likely to spawn by the shore? Why are most of my rogue males spawning on trees? Does anybody else have this bug, or is this their new home? I can't test anything right now, but I can answer a couple questions: I've had my creatures call out a lot of times on a stump, but no Rogue Males have ever appeared. I've had many wanderers with water genes, ad all of them came right out of the water like they were sent from Atlantis. I've never had any creatures on trees when they weren't supposed to be there. Crabbits, on the other hand... well... 3 1 Link to comment Share on other sites More sharing options...
bostonlobstah Posted January 9, 2019 Share Posted January 9, 2019 1 minute ago, Skysplash8 said: I can't test anything right now, but I can answer a couple questions: I've had my creatures call out a lot of times on a stump, but no Rogue Males have ever appeared. I've had many wanderers with water genes, ad all of them came right out of the water like they were sent from Atlantis. I've never had any creatures on trees when they weren't supposed to be there. Crabbits, on the other hand... well... I second the water wanderers. I have found water genes to be VERY strongly tied to the beach/shore. 3 1 Link to comment Share on other sites More sharing options...
Aether Posted January 10, 2019 Share Posted January 10, 2019 Nichebust the Oasis mystery ... 2 Link to comment Share on other sites More sharing options...
Aether Posted January 10, 2019 Share Posted January 10, 2019 4 hours ago, Skysplash8 said: Crabbits, on the other hand... well... Caramel Need I say more? Link to comment Share on other sites More sharing options...
Lilytuft Posted January 10, 2019 Share Posted January 10, 2019 On 1/8/2019 at 10:00 PM, bostonlobstah said: I wonder...could you breed with her and start a family on the starting island? Would it be even possible or would you run out of food? Adding to this... Can Adam's children find Eve after he's dead? 4 Link to comment Share on other sites More sharing options...
Basil Posted January 11, 2019 Share Posted January 11, 2019 On 1/10/2019 at 11:37 AM, Lilytuft said: Adding to this... Can Adam's children find Eve after he's dead? Yooo that's actually a really good question its dark too i love it 1 Link to comment Share on other sites More sharing options...
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