In preparation for this suggestion I spent some time combing through the threads here. I have decided to place this suggestion in the "Feature Requests" section, because I don't think a single drone part solves what I see as the problem, which may be philosophical or aesthetic in nature.
THE PROBLEM: Drones, even well designed ones, lack the strength and rigidity I would expect.and enjoy. They bend and act as though made of straws or pipe cleaners and styrofoam.
I have seen a couple of threads on the topic, and some commenters suggest this is a Nimbatus feature that the developers have intentionally included as an aesthetic choice. I'm too new to say for sure, and my cursory searches have not yielded results to prove that.
So, my suggestion comes in two parts...
A change in philosophy. To me, the fun and challenge of Nimbatus, is the test of the player's creativity to create varied and innovative solutions to the assortment of scenarios presented, some of them being PvP. The artificial challenge imposed by constructing ships using sub-standard building materials (i.e. springy sponge-board), that wobble and create an unpredictable or inconsistent application of forces on your design... is enough of a annoyance as to be game ruining, at least for me as a player.
There are a few ways that one could solve "the problem" should the developers think as I do, that it is indeed a problem.
The introduction of larger "ship hull" parts, that can contain other parts.
The introduction as others have suggested of solid or rigid struts.
P.S. - I very much enjoy the game. The potential of Nimbatus when i saw it on steam early access, made me snap it up in spite of all the previous early access titles I have been burned by. This game scratches the sandbox game itch I have had for quite a while now, and I have been unable to quite put my finger on. Stray Fawn not only showed me what I was missing from the genre, it excited me with the promise of Nimbatus to solve them. I can see myself re-living with Nimbatus, the hours, days, months, years I spent in Terraria, buying copies of the game for friends and family just to show off the creations I built... but the reservations I have about the ships seemingly constructed of Nerf materials is enough to put me off all of that potential.
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coldend
In preparation for this suggestion I spent some time combing through the threads here. I have decided to place this suggestion in the "Feature Requests" section, because I don't think a single drone part solves what I see as the problem, which may be philosophical or aesthetic in nature.
THE PROBLEM: Drones, even well designed ones, lack the strength and rigidity I would expect.and enjoy. They bend and act as though made of straws or pipe cleaners and styrofoam.
I have seen a couple of threads on the topic, and some commenters suggest this is a Nimbatus feature that the developers have intentionally included as an aesthetic choice. I'm too new to say for sure, and my cursory searches have not yielded results to prove that.
So, my suggestion comes in two parts...
P.S. - I very much enjoy the game. The potential of Nimbatus when i saw it on steam early access, made me snap it up in spite of all the previous early access titles I have been burned by. This game scratches the sandbox game itch I have had for quite a while now, and I have been unable to quite put my finger on. Stray Fawn not only showed me what I was missing from the genre, it excited me with the promise of Nimbatus to solve them. I can see myself re-living with Nimbatus, the hours, days, months, years I spent in Terraria, buying copies of the game for friends and family just to show off the creations I built... but the reservations I have about the ships seemingly constructed of Nerf materials is enough to put me off all of that potential.
Edited by coldendspelling
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