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Rank All Islands from Easiest to Hardest!


bostonlobstah

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I would like yalls opinions on which islands are easiest/hardest...

1. When you start out on that island in sandbox mode

2. When you are prepared to come to that island

for example if I were to rank some islands... 

1. Tiny Green

2. Peaceful Meadow

3. Archipelago (except for the deep water)

4. Grass Adventure

5. Grass Mingle

6. Whale Island

etc

 

Ok your turn! Rank the islands as best you can based on your experiences.

 

 

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1: Peaceful Meadow (the reason i put this higher than tiny green is because it's literally tiny green but bigger, so there's more food)

2: Tiny Green

3: Crossing

4: Archipelago

5: Grass Adventure

6: Grass Mingle

7: Whale Island

8: Summer Mountains

9: First Snow

10: Home Island

11: Jungle Gate

12: Swampy Hill (unless the tribe have poison resistance)

13: Oasis

14: Deadly Hills

15: Rainforest

16: Sleepy Reeds (same as Swampy Hill, much easier with poison resistance)

17: Burning Savanna

18: Frost Lands

19: Long Winter

20: Deep Jungle

21: O V E R G R O W N    J U N G L E

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7 minutes ago, Larouxxiaa said:

1: Peaceful Meadow (the reason i put this higher than tiny green is because it's literally tiny green but bigger, so there's more food)

2: Tiny Green

3: Crossing

4: Archipelago

5: Grass Adventure

6: Grass Mingle

7: Whale Island

8: Summer Mountains

9: First Snow

10: Home Island

11: Jungle Gate

12: Swampy Hill (unless the tribe have poison resistance)

13: Oasis

14: Deadly Hills

15: Rainforest

16: Sleepy Reeds (same as Swampy Hill, much easier with poison resistance)

17: Burning Savanna

18: Frost Lands

19: Long Winter

20: Deep Jungle

21: O V E R G R O W N    J U N G L E

Interesting. I totally forgot about Crossing. And I agree with you about peaceful meadow and tiny green now that I think about it. May I ask why you put Long Winter above Frost Lands (the rabbil glitch I assume?), Summer Mountains above First Snow, and Overgrown jungle over deep jungle? And why Home Island is harder than I assumed? Is it Adam's hostile family?

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28 minutes ago, bostonlobstah said:

Interesting. I totally forgot about Crossing. And I agree with you about peaceful meadow and tiny green now that I think about it. May I ask why you put Long Winter above Frost Lands (the rabbil glitch I assume?), Summer Mountains above First Snow, and Overgrown jungle over deep jungle? And why Home Island is harder than I assumed? Is it Adam's hostile family?

I chose Long Winter to be harder because there's only one tile of water and the rabbil glitch. Summer Mountains because there's more grass(which is easier. Overgrown Jungle has no water, and in the Deep Jungle creatures can catch fish, cool down or grab a water healing fruit to escape from an ape. And Home Island is sort of hard if you start on it, because Adam's tribe members always steal the food (unless your nichelings have cracking ability). Just so you know I made this list quite quickly, so there might be times where I put an easier island under a harder island.

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For me it'd be..

 

1. Tiny Green

2. Peaceful Meadow

3. Crossing

4. Grass Adventure

5. Archipelago

6. Oasis

7. Summer Mountains

8. Rainforest

9. Grass Mingle

10. Burning Savannah

 

These are the 10 easiest islands for me

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Mostly agreeing with the other lists. Many islands are easy with a certain gene or skill. Burning hell = armored body (+ big ears). The harder frozen biomes with winged digging trunks and the like. Cracking on home island, balanced water/land in the Oasis, Stinky tail in any swamp. But the deeper jungles are always a mess for me, no matter what direction

-- who are you? Vs. The seeing apes targeting the wrong distraction. 

-- speed vs. strenght.

-- small tribe sizes = lack of specialisation. Big tribes = lack of transparency

In addition to all the foliage or lack thereof, it's the hardest in my book, assuming nichelings have all the genes they need.

If they don't have the right genes and the amount of time to achieve specialisation isn't counted... I'd rate the coldest islands the most hard. With only digging paw and no great cold genes, survival is shortlived. The easier ones should work, though. In the hot climate, going extinct isn't that big a threat. The worst case scenario has been losing immunity genes by expense of a small tribe, but I haven't managed full blown extinction. Within the jungle, just not caring is a long-lived strategy. These two need to survive, the rest can get eaten. Find some foodsource and outbreed danger, survive in a really messy and harsh way... extinction won't really come, even if the genepool is awful. The deadly hills aren't too dangerous, either, as killer bearyenas have awful senses. As long as there is any stable food source, I'm good, but the harder cold islands are a fast game over. Starting there only really ever goes well with decent luck and certain genes.

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Jungles are so easy! What are yall on about? and.. snow islands are quite easy aswell!

I just started on the deep jungle and i'm around 70 + days in, and the tribe has discovered all 3 apes, but for some reason we go away! The tribe size is 17 currently. I don't have velvet paw, toxic body, big ears, stinky tail, or even lean body. Not sure how well I'll do considering our lack of jungle genes.

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The perfect jungle genes are..

Big Ears

Ram Horns or Antlers

Big Nose or Derp Snout

Lean Body or Toxic Body

Velvet Paws, Claws, Digging Paw, and Runner Leg.

Stinky Tail

Black Fur

Spots

Have food at about 200+

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35 minutes ago, Kitten said:

and.. snow islands are quite easy aswell!

Snow islands are pretty easy, I’ll say that. Long Winter can be a pain in the neck though if the game bugs out on ya or something else happens. (I.e. nothing spawns, no permanent nests, etc.) 

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32 minutes ago, Goggles-kun said:

Snow islands are pretty easy, I’ll say that. Long Winter can be a pain in the neck though if the game bugs out on ya or something else happens. (I.e. nothing spawns, no permanent nests, etc.) 

Yes long winter bugs MUST be fixed ^^

People are saying it's harder than Frost Lands!

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