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Forum minigame: Battle of the genotypes


MountainDrake

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The minigame works like this: I post a niche build and an island type and you have to create a build that can find its niche on the island. The main objective is to destroy the other build but as long as the build can find a niche it doesnt matter if it is as prey. Then you post another build and an island type for the next person. It can be the same build. The builds must have the same gene on both slots, even the paws. You can leave out some traits to be random (like pattern type) but you must leave out any benefit those traits give (like camouflage). The build must be able to survive the island as well.

The builds act as different species and will drop food for each other. The distasteful traits will deter predatory builds but if you compete for the same food source they will attack. For the purpose of camouflage grass cannot be cleared but movement penalty is ignored. Also the hiding in grass bonus is ignored if you are adjacent to the enemy(outherwise they can never see you). Poison and spiky body both will deter the other build even if youre eating its food if they have no resistance but if you attack they will fight back if they can outdamage you.

Also since blind builds are impossible otherwise with the rules, we will say they can move in any tile they have both smelling and hearing in range but cant use others detection range like sight can.

For the start i present you the mountain drakes:

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The island is first snow. They specialize in cracking and hunting. They hunt by flying in, attacking and flying out of range. During very cold times they retreat to the grassy area. Their ability to fly and perch in trees makes them difficult to hit but have no innate camouflage otherwise. Note the distasteful apparence and sound.

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I don't play on first snow, but I would propably go for the normal, big bodied, scorpion tailed beak build with mega. horns. That's 1+2+2 strenght and usually white+ some brown fur with stripes, but full moss brown if there are only doubles. 

They have access to a lot more food and could hence swarm stronger nichelings, nesting by trees in high grass with members on lookout. Anyone near these perches will be swarmed and pecked to death.

Striped Fire Armadillo

The next island might be Oasis. This build is going to have some major weaknesses, as it's really just berry collectors with high camouflage and stealth. However, they pairbond and collect kelp from the inner Oasis before settling down to make a nest. As that, they also only have 3 children. The tailfin helps this flighty species escape danger.

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Full grassy areas make a perfect biome. Food is plenty but nesting material needs to be gathered, as they like to migrate and never clear grass. Not being particularly intelligent, but having sharp instincts, they gather in herds when arlarmed, then flee the area.

Young males battle for mates, trying to impress a partner to be. Adorning those massive horns for courting, the mock-battle is mostly for show and intimidation. However, frustrated exemplars might take on bearyenas, or even ambush stronger species to make an impression.

Their thick hide isn't tasty and a small, lean build doesn't help. They drop 6 Food unless you have teeth of steel, adding 4 more. Relying on meat as your only foodsource will make you both go extinct, as they're slow breeders and moles are scarce.

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