Lurkily Posted December 19, 2017 Share Posted December 19, 2017 I'd be fascinated to see paired parts - sensors that detect each other's distance or range. I want very badly to create a drone with independently maneuvering weapon pods that move in formation with your ship. And paired parts would make it possible; Gradius-style 'options' that move in formation with your ship and supply firepower. If I could pair a directional sensor to a drone part (such as the drone brain) and if I had a 'range' sensor that could produce an output if further away, or closer than a certain value (with a sensitivity setting, like the directional sensor), then I could logically instruct a drone to maintain a certain distance from the main body, at a certain angle. I could make snakelike ships that aren't subject to the physics of hinges, but with each segment following the next segment in series. My last project is a drone that connects its parts by magnets - but when a toggle is hit, breaks up, reconfigures itself, and re-attaches its parts for a new firing profile. You could have ship parts manuever to different angles and re-attach themselves to fire at different angles. Line up lasers to fire a straight super-beam, or re-attach them to angled parts to create a digging laser array. I want to create Voltron! Or something like that. Link to comment Share on other sites More sharing options...
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