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So I was playing around with the new console, mainly by messing around with spawn rates. However, I discovered something really interesting: basically, when wanderers would spawn, some of them would be part of Adam's Family:

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7 hours ago, The_Espurr_Queen said:

So I was playing around with the new console, mainly by messing around with spawn rates. However, I discovered something really interesting: basically, when wanderers would spawn, some of them would be part of Adam's Family:

20190228213626_1.thumb.jpg.fb6bf6e4c4a3211dd80c000ffd68480d.jpg20190228220631_1.thumb.jpg.a55c25e69406240d820189287042571c.jpg

20190228220326_1.thumb.jpg.1e308d277b3f3c2730d5c86c87759dd6.jpg

 

That’s not a bug. That command spawns both regular wanderers and Adams family!

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Posted
14 hours ago, The_Espurr_Queen said:

So I was playing around with the new console, mainly by messing around with spawn rates. However, I discovered something really interesting: basically, when wanderers would spawn, some of them would be part of Adam's Family:

20190228213626_1.thumb.jpg.fb6bf6e4c4a3211dd80c000ffd68480d.jpg20190228220631_1.thumb.jpg.a55c25e69406240d820189287042571c.jpg

20190228220326_1.thumb.jpg.1e308d277b3f3c2730d5c86c87759dd6.jpg

 

I didn't know Adam's family can have active horns or body types besides big body! Maybe that's the bug?

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They very often have different body parts when you spawn them. Scorpion tail, webbed paw and no paw were common for me even on home island. Some peacock tail and violett eyes, all recessive if possible. Messing with their rates infests others saves, which is no doubt a bug. That's one of the few commands to avoid, along with weather and berry bush spawn rates.

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