Testing the new sandbox update, I noticed that when starting with a toxic body nicheling, they are always green. Testing to see how this would affect any other toxic bodied nichelings. And so, I filled up the entire gene settings page with toxic bodied nichelings to see what coloring they would be. What I found was interesting.
First test:
Huh, It appears that green is the dominant color overall on this one. So I decided to try it again:
Its... exactly the same as the last one: 4 Green, 2 Red, and 1 of Blue, Yellow, and Purple
I thought that this might have been because I was naming the file the same thing. So I renamed it and tried again:
... The same. Maybe it was because I was using the same island for all three tests?
alright, for the next few tests, I decided that I would give the nichelings different heads to remember their positioning:
Test #1
Test #2
The analysis: The nichelings with the sabertooth snout, platypus beak, Sticky Tongue, and Digging Trunk are all Green. Purrsnout and Short Snout areRed. Bat Head is Blue, Gills isPurple, and lastly, the Big Snout is Yellow.
So, by these tests, it appears that Toxic Body's coloring is NOT actually randomized. I not sure is this is a bug, or if this is caused by the game's limits.
Update: I made a different sandbox settings option filled with all toxic bodied nichelings, and I got the same result.
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The_Espurr_Queen
Testing the new sandbox update, I noticed that when starting with a toxic body nicheling, they are always green. Testing to see how this would affect any other toxic bodied nichelings. And so, I filled up the entire gene settings page with toxic bodied nichelings to see what coloring they would be. What I found was interesting.
First test:
Huh, It appears that green is the dominant color overall on this one. So I decided to try it again:
Its... exactly the same as the last one: 4 Green, 2 Red, and 1 of Blue, Yellow, and Purple
I thought that this might have been because I was naming the file the same thing. So I renamed it and tried again:
... The same. Maybe it was because I was using the same island for all three tests?
alright, for the next few tests, I decided that I would give the nichelings different heads to remember their positioning:
Test #1
Test #2
The analysis: The nichelings with the sabertooth snout, platypus beak, Sticky Tongue, and Digging Trunk are all Green. Purrsnout and Short Snout are Red. Bat Head is Blue, Gills is Purple, and lastly, the Big Snout is Yellow.
So, by these tests, it appears that Toxic Body's coloring is NOT actually randomized. I not sure is this is a bug, or if this is caused by the game's limits.
Update: I made a different sandbox settings option filled with all toxic bodied nichelings, and I got the same result.
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