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UI Issue: component connection order


Sp4m

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Problem: When you select a component that's part of a chain, the child nodes are green, with a gradient toward light green. This is pretty difficult for me to make sense of, especially when there are a bunch of chains knotted up (the actual connectors are impossible to see). I would appreciate a UI design that makes order more apparent, even for long chains.

Possible solution: 

1)While a chain is selected, make the connectors visible on the UI, perhaps with a thin, high contrast outline (yellow?)

2)Do something special to highlight the end(s) of the chain. Perhaps the selected node can get a green outline, and the node at the end of the chain can get a dark green outline?

3)Optional overlay (hold '+' maybe?) to print high-contrast numbers over each node, indicating it's length from the selected parent.

LOVING the Racing update! It's what I bought the game for!

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