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Philo

Development WIP

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9 hours ago, STM said:

And the hammerhead looks cool! Or hot in this case...

Even of you think the game is hot, yet it's just a warm-up

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I'm working on an event system for meteor showers and other events.

Had to test it somehow, then this happened: 😅

barrel_rain.gif

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Orbital chemical waste strike :P

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Working on the lava biome. The meteor shader is still a bit buggy xD 

Nimbatus_Meteors.gif

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@Markus and me made a video that shows many of the new lava update features :)

 

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Working on drone sharing with steam workshop integration :)

2018-07-28.thumb.png.9613851b0602012cb6624fbc24074853.png

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Today I was experimenting with a factory part that can print other parts:

Nimbatus_GIF_201808281455535440.gif.d2d84ee4fb59b70dc593dbc5d6ade735.gif

This happens when a printer prints a printer that prints a printer...

It needs some balancing :D

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I like explosions, even when It's 'just' explosive growth. Sooo... Looks balanced enough to me 😉

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On 6/28/2018 at 4:41 AM, Philo said:

Working on the lava biome. The meteor shader is still a bit buggy xD 

Nimbatus_Meteors.gif

That looks like fun

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On 6/24/2018 at 2:18 AM, Micha said:

I'm working on an event system for meteor showers and other events.

Had to test it somehow, then this happened: 😅

barrel_rain.gif

You forgot the 50 million cannons pointed at you :P

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