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Camera tracker having an output


QubicQuantum

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something small, but would be nice! the camera tracker could act like a button. this would make it so you don't have to add a button, and if the camera tracker gets destroyed, the signal will no longer be emitted. also add a setting for explosive damage when the tracker is destroyed. also a self destruct option would be nice.

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Interesting ideas.

Can you describe a use-case in which you would use the output for the camera tracker?

It would allow for certain things, e.g. automatically trigger things when the tracker gets destroyed which are currently not possible. But I'm not certain how actually useful they are, as the field of view changes back anyhow when the tracker gets destroyed (so there's no reason to do anything specific in that case). I'm wondering what ideas you come up with.

About "damage on destroy". We normally don't want to add that to generic parts, as in that case the camera-part can be mis-used as TNT. So if you want to destroy a part or make damage when getting destroyed, you must use TNT. :) 

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