So in real life, there are all sorts of traits that exist in one sex but not the other. Bulls have horns while cows don't, male lions have manes, peacocks have bright feathers while the females have plain ones, etc.
i think it'd be awesome if we could do the same thing here, perhaps as an unlockable feature if your creatures survive to a high enough generation. I imagine it would sort of be like an extra circle in the nicheling's gene tab that would appear blank, maybe even have two of them, one with the male symbol, and one with the female symbol. You can select these genes and you'll be pulled into the mutation menu, where you can assign any gene to be passed on to the next generation as you normally would. but in this situation if you apply "Ram Horns" to the male circle, and "Black fur" to the female circle, then only the creature's male children will be born with Ram Horns and the like.
For the offspring of these creatures, i'd imagine that these gene tabs would be already filled in based on what the parents had. if the creature's mother had Ram horns in the male slot, and it's father had Claw in the male slot, then this creature would likely have a 50-50 chance on wich male gene it acquired and could pass on to it's offsprig. Regardless of the gender of the offspring, the offspring would still carry the gene for the opposite sec (So our male nicheling would still carry the female "Black fur" gene, but just not express it, possibly even having bright white fur itself.) this would allow these genes to be passed on to future generations still.
With this in effect, you could set up new social structures and adaptations. You could make sure that your females always come equipped with a nimble-fingers paw to assist in food gathering, and you can have your males always have Ram Horns both for cosmetics and help them fight in the wild while out hunting or the like.
New creatures invited into the tribe would likely have blank sex-gene slots that you could fill in after inviting them, or possibly randomly filled in slots that you need to adapt too or breed out when introduced to your own bloodline. Rogue males would likely also have randomly filled slots with negative genes.
just thought this would help keep things interesting throughout the game, and it could help with some situations where it's difficult to tell the males from the females (Such as those with Bearyena head) AND allow you to still have multiple different gene types without your nichelings having wildly different genes. (I.e. you could have big-nose females who still posses double poison-fang genes to pass on to their male offspring, thus you don't need to worry about loosing poison fangs because of the big nose, etc.)
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TamTroll
So in real life, there are all sorts of traits that exist in one sex but not the other. Bulls have horns while cows don't, male lions have manes, peacocks have bright feathers while the females have plain ones, etc.
i think it'd be awesome if we could do the same thing here, perhaps as an unlockable feature if your creatures survive to a high enough generation. I imagine it would sort of be like an extra circle in the nicheling's gene tab that would appear blank, maybe even have two of them, one with the male symbol, and one with the female symbol. You can select these genes and you'll be pulled into the mutation menu, where you can assign any gene to be passed on to the next generation as you normally would. but in this situation if you apply "Ram Horns" to the male circle, and "Black fur" to the female circle, then only the creature's male children will be born with Ram Horns and the like.
For the offspring of these creatures, i'd imagine that these gene tabs would be already filled in based on what the parents had. if the creature's mother had Ram horns in the male slot, and it's father had Claw in the male slot, then this creature would likely have a 50-50 chance on wich male gene it acquired and could pass on to it's offsprig. Regardless of the gender of the offspring, the offspring would still carry the gene for the opposite sec (So our male nicheling would still carry the female "Black fur" gene, but just not express it, possibly even having bright white fur itself.) this would allow these genes to be passed on to future generations still.
With this in effect, you could set up new social structures and adaptations. You could make sure that your females always come equipped with a nimble-fingers paw to assist in food gathering, and you can have your males always have Ram Horns both for cosmetics and help them fight in the wild while out hunting or the like.
New creatures invited into the tribe would likely have blank sex-gene slots that you could fill in after inviting them, or possibly randomly filled in slots that you need to adapt too or breed out when introduced to your own bloodline. Rogue males would likely also have randomly filled slots with negative genes.
just thought this would help keep things interesting throughout the game, and it could help with some situations where it's difficult to tell the males from the females (Such as those with Bearyena head) AND allow you to still have multiple different gene types without your nichelings having wildly different genes. (I.e. you could have big-nose females who still posses double poison-fang genes to pass on to their male offspring, thus you don't need to worry about loosing poison fangs because of the big nose, etc.)
i write too much. sorry.
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