On my first experience I found it challenging that there was such a small building area around the "brain". After playing for a while I was able to realize that by dropping a part on another you can change it's "root" there by allowing larger builds to take shape.
I'm proposing adding a slide to the instructions that explains this mechanic and also highlighting the "root" part when you have a part selected.
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TaikoDragon
On my first experience I found it challenging that there was such a small building area around the "brain". After playing for a while I was able to realize that by dropping a part on another you can change it's "root" there by allowing larger builds to take shape.
I'm proposing adding a slide to the instructions that explains this mechanic and also highlighting the "root" part when you have a part selected.
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