Jump to content
Stray Fawn Community

Sandbox Settings update now on the main branch!

Recommended Posts

Dear pack

The sandbox settings update has finally made its way to the main branch on Steam and GOG :D

Everyone who hasn't switched to the tester branches + everyone on GOG can now play around with all new things we added in last couple months! A huge thanks to everyone who helped us with the testing! And to @Max and @Micha who fixed all the bug :)

To celebrate the occasion we're running a sale for the next 2 weeks, Niche is 30% off  on SteamGOG and Humble. And once again we’re running a give away in the forumsTwitter and Facebook.

Check out this video to see all the new features in action:

Here are the patch notes :)
(Current main branch version to version 1.2)

New features:

  • Added Japanese and Polish translations
  • New ability, Insect collecting
  • New food source Termite Hills
  • New animal type “Peaceful Bear”
  • Nicheling names can now be customized via a file
  • Gem colors can now be customized via a file
  • Added new sandbox settings:
    • Age and pregnancy duration
    • Start animal amount and gene settings
    • Damage and healing multiplier 
    • Food and nesting material start amount 
    • Blind gene mode 
    • All genes unlocked 
    • Tribe size limit
    • World Settings (allows you to toggle the spawn of objects on/off)
    • Win conditions
    • (Achievements are disabled if you play with custom sandbox settings)

New genes:

  • New gene Bat Head
  • New gene Sticky Tongue
  • New gene Savanna Horns
  • New gene Bat Wings


  • Unlocked genes are now highlighted in the mutation list
  • Added gene name to gene unlocked message
  • Rogue Males can now be stunned by coconuts
  • Added Try Attack and Try Swoop Interaction for Crabbit


  • Apes can no longer move through jungle rivers
  • Wild Nichelings drown themselves less often
  • Moved tailfin body part a bit to avoid collision with water body
  • SetGene and SwitchGender console command should no longer break the game or cause bugs
  • Fixed family tree age display bug
  • J Immunity can no longer be found in iceblocks
  • Fixed animal skills display problem im family tree
  • Fixed animals that had their eyes closed after being warmed up
  • Fixed shadow bug
  • Fixed Try Attack immortal Rabbils bug
  • Crabbits no longer spawn on Nichelings and stand on tree fields
  • Fixed bird sound even if no bird spawned
  • Wild Animals can no longer walk around when they are frozen, stunned, paralyzed
  • Fixed double meat-eating plants animation glitch
  • Wild Animals are becoming more scared when being attacked
  • Rivers no longer run through port fields and travel stones
  • Fixed saving of weather periods, they are no longer reset when loading a game
  • Eve can no longer spawn with wings

We hope you all enjoy the new version ^^
Your Stray Fawn team

  • Like 13
  • Eek! 1
  • Love 2

Share this post

Link to post
Share on other sites
On 7/24/2019 at 9:53 AM, Lilytuft said:

Hah! Take that, baby eaters! You didn't get added in yet!:Arno:

I kinda like Defender Bears but also kinda don't

  • Like 1

Share this post

Link to post
Share on other sites



  • Like 2

Share this post

Link to post
Share on other sites
Guest SilverTheNicheling
On 7/24/2019 at 2:56 AM, Philo said:

Wild Animals are becoming more scared when being attacked

Actually.. I’m still having a problem where even if I attack wanderers they still don’t run away and keep stealing my dang food!

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...