Birthday Fawn (Philo) 3,680 Posted July 24 Dear pack The sandbox settings update has finally made its way to the main branch on Steam and GOG Everyone who hasn't switched to the tester branches + everyone on GOG can now play around with all new things we added in last couple months! A huge thanks to everyone who helped us with the testing! And to @Max and @Micha who fixed all the bug To celebrate the occasion we're running a sale for the next 2 weeks, Niche is 30% off on Steam, GOG and Humble. And once again we’re running a give away in the forums, Twitter and Facebook. Check out this video to see all the new features in action: Here are the patch notes (Current main branch version to version 1.2) New features: Added Japanese and Polish translations New ability, Insect collecting New food source Termite Hills New animal type “Peaceful Bear” Nicheling names can now be customized via a file Gem colors can now be customized via a file Added new sandbox settings: Age and pregnancy duration Start animal amount and gene settings Damage and healing multiplier Food and nesting material start amount Blind gene mode All genes unlocked Tribe size limit World Settings (allows you to toggle the spawn of objects on/off) Win conditions (Achievements are disabled if you play with custom sandbox settings) New genes: New gene Bat Head New gene Sticky Tongue New gene Savanna Horns New gene Bat Wings Improvements: Unlocked genes are now highlighted in the mutation list Added gene name to gene unlocked message Rogue Males can now be stunned by coconuts Added Try Attack and Try Swoop Interaction for Crabbit Fixes: Apes can no longer move through jungle rivers Wild Nichelings drown themselves less often Moved tailfin body part a bit to avoid collision with water body SetGene and SwitchGender console command should no longer break the game or cause bugs Fixed family tree age display bug J Immunity can no longer be found in iceblocks Fixed animal skills display problem im family tree Fixed animals that had their eyes closed after being warmed up Fixed shadow bug Fixed Try Attack immortal Rabbils bug Crabbits no longer spawn on Nichelings and stand on tree fields Fixed bird sound even if no bird spawned Wild Animals can no longer walk around when they are frozen, stunned, paralyzed Fixed double meat-eating plants animation glitch Wild Animals are becoming more scared when being attacked Rivers no longer run through port fields and travel stones Fixed saving of weather periods, they are no longer reset when loading a game Eve can no longer spawn with wings We hope you all enjoy the new version ^^ Your Stray Fawn team 13 1 1 2 Share this post Link to post Share on other sites
Bad fawn 4,946 Posted July 24 4 hours ago, Philo said: New animal type “Peaceful Bear” Hah! Take that, baby eaters! You didn't get added in yet! 6 Share this post Link to post Share on other sites
Skysplash8 7,531 Posted July 25 On 7/24/2019 at 9:53 AM, Lilytuft said: Hah! Take that, baby eaters! You didn't get added in yet! I kinda like Defender Bears but also kinda don't 2 Share this post Link to post Share on other sites
FAWN QUEEN !!! 2,898 Posted July 26 WAIT THIS MEANS IT'S ADAMS QUEST SEASON 2 TIME BABYYYY 2 Share this post Link to post Share on other sites
Snowystar32 78 Posted August 23 All hail our lord and savior, Dude. 3 Share this post Link to post Share on other sites
SilverTheNicheling 6,146 Posted August 25 On 7/24/2019 at 2:56 AM, Philo said: Wild Animals are becoming more scared when being attacked Actually.. I’m still having a problem where even if I attack wanderers they still don’t run away and keep stealing my dang food! Share this post Link to post Share on other sites