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Niche Scruff carrying


Deathpelt

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I think that like cats and dogs in real life, Nichelings should be able to hold their kits in their mouths. The baby could be carried as soon as it is born, and can be carried up until two gems. Maybe also big bodied or large bodied creatures could carry lean bodied creatures like how in the wild sometimes animals will carry the weaker members of their packs or family. It would really help out when you have this one baby that runs out of energy before making it to the port, and you can just pick them up and leave the island. It would also make it easier so that the blue birds couldn't reach the baby. :) 

- Niches can only carry their babies till 2 gems!

- Babies that are carried up until two gems will not grow, and the child may take slight damage due to not being able to grow. They will be dropped onto available tiles next to the mother, if none than baby will stop growing until put down. 

- You CANNOT do anything besides walking when holding a kit in its mouth.

- Rare chance that a bluebird may still attack a scruff carried nicheling, however parent can fight back. 

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I saw this idea suggested in the first community voting, and was disappointed when it was overlooked, so I am glad it is getting proper recognition now. Carrying baby nichelings would be an immersive and useful addition to the game, and would save many tribes from extinction, so it is definitely something I would want.

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Wouldn't that completely negate the function of the bluebirds, though? I think that the idea is solid but should be done differently.

Instead of being able to carry an animal by the scruff, I think that something along the lines of a 'kangaroo body' would fit much better, since it still allows the bluebirds to retain their influence on game difficulty while providing a safe baby carrying method to some, but not all nichelings. A nicheling would have to have a kangaroo body in order to do this.

There's my two cents

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I love this idea too. Especially because I think it is immersive as well. Also I don't think it negates the function of the bluebird. Just because you can carry babies around doesn't mean you don't accidentally forget one (or with twins) maybe only a Nicheling with all three action points can carry a baby and if it does so it's movement speed is reduced (let's say the nicheling usually has a speed of 5 and then only a 3 or even 2 similar to how it works in WolfQuest where your stamina drains faster when you carry a pup). I think that would make it more balanced.

Not to say that a kangaroo body wouldn't be cool as well :)

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Yeah I like Jojo's idea of reducing speed so there's some type of negative to it, another idea could be that you can't do other actions while carrying the baby besides moving, so no attacking or picking from berry bushes, that way a player wouldn't just constantly carry pups until they reach the age where birds can attack them unless they were already planning on having the creature be idle and sit next to the baby. also the baby should still be able to be attacked when being held. I really really like the idea of being able to carry babies and I think all creatures should be able to do it, it would make gameplay more realistic since in the wild creatures do carry their young all the time. 

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I wonder though:
What happens if the baby in your mouth is supposed to grow up the next morning ^^?
Maybe the mom could drop it on a fields, somwhere around her. But what if all fields are already occupied?

 

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22 minutes ago, Philo said:

I wonder though:
What happens if the baby in your mouth is supposed to grow up the next morning ^^?
Maybe the mom could drop it on a fields, somwhere around her. But what if all fields are already occupied?

 

Death and Destruction!! xD No good questions mother dropping child is of course logical and either one creature moves out of the way automaticly, the child never grows up (same when you keep the mother on the nest) until you drop it and there is also space or you simply cannot move a creature a specific tile next to the mother (let's say her front) when the baby is supposed to grow up and be dropped.

I mean with the merging glitches we already have just having the creatures merge seems a good option xD

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@Philo

 

hmm. wait I'm trying to get my brain to actually think XD...

Perhaps the mother wouldn't drop the child, but the mom would take damaged for having to carry such a weight, or the baby would just be unlucky and the bearyena would be very happy! Like JoJo said the other niches may automatically move a tile over to let the baby down, but my brain isn't that good Cx

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