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Posted
Just now, Nugget v3 said:

Wait

how do I make it pick a random costume?

When flag presses=
Switch costume (Pick random [first costume number] to [last costume number])

 

(I hope this helped. The Pick random is in the operators)

  • Thanks 1
Posted
4 minutes ago, Nugget v3 said:

Ooh

also

I figured out patterns, so now I have stripes, spots, and splotches

you know the "pick random" thing? If you want to randomize it past or below the 10th costume, you can change the number. (or the first number, if you wanted costume 1 to not be generated and start with costume 2 and so on)

  • Like 1
Posted
1 minute ago, Nugget v3 said:

Leader: no -star

 

no star at the end? What about the Medicine cat? I have the coding inside the project to do that and make it so a medicine cat has no mate and the leader has the suffix -star.

Posted
4 minutes ago, Renio2490 said:

no star at the end? What about the Medicine cat? I have the coding inside the project to do that and make it so a medicine cat has no mate and the leader has the suffix -star.

Med. cat doesn’t seem to be generating for me

Posted

Okay

yeah

mate but a med. cat

maybe you could harness this, and change it to a very small chance they could have a mate, for forbidden loaf?

Posted
Just now, Nugget v3 said:

Okay

yeah

mate but a med. cat

maybe you could harness this, and change it to a very small chance they could have a mate, for forbidden loaf?

*deep breathe*
MY WORK IS DISCARDED

aaaaaaaaaaaaaaa
I just added the fact that kits should have the suffix -kit and apprentices should have the suffix -paw

  • Like 1

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