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Objective marker display messed up by vertically-stacked planets


astroslug

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Here's a galaxy with a sweet planetary alignment that messes up the marker display in a super confusing way.

Could add something simple to stop the planets from spawning like this?

For instance, as you roll each new planet's position, the nearest it can be to the current planet is about 20 degrees or so.  Or use the springy physics stuff from your weapon editor to push the planets apart.

Nimbatus_2019-08-25_17-29-29.thumb.png.5ef21b5958194f38d9a23869483106cb.png

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