I like that Sandbox has winnig conditions. However, it would nice to have conditions that would make you lose. You could make a harder challenges this way.
Most of them would be like winning conditions, just as opposite. Minimum animals, minimum food and so on.
For added, "Lose a gene" You pick up some genes, like poison fangs. Your starter animals have this gene. If your last animal, who has this gene even as resessive, deads, you lose. (I'm playing this way sometimes, but it would be nice to have this really a condition.)
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viikviik
I like that Sandbox has winnig conditions. However, it would nice to have conditions that would make you lose. You could make a harder challenges this way.
Most of them would be like winning conditions, just as opposite. Minimum animals, minimum food and so on.
For added, "Lose a gene" You pick up some genes, like poison fangs. Your starter animals have this gene. If your last animal, who has this gene even as resessive, deads, you lose. (I'm playing this way sometimes, but it would be nice to have this really a condition.)
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