Mr_MT1111 Posted May 3, 2018 Share Posted May 3, 2018 like Xbox and ps. maybe even Nintendo. Link to comment Share on other sites More sharing options...
STM Posted May 4, 2018 Share Posted May 4, 2018 I don't think that multiplayer is an option that will get some priority anytime soon 1 Link to comment Share on other sites More sharing options...
Micha Posted May 4, 2018 Share Posted May 4, 2018 We will first release the game for Windows, Mac and Linux on Steam. We might consider releasing on consoles of the game sells well on steam We will focus on single player with asynchronous multiplayer first. 2 Link to comment Share on other sites More sharing options...
OmegaDeltaZero Posted June 15, 2018 Share Posted June 15, 2018 > Console > Key binds Any console version will need some kind of unassigned logic channels that arent "w" "alpha1" or """, there should be implemented something like "Channel01", "Channel33", maybe even on PC versions, so, ya know, logic may work inside the channels, you input key, key goes to a logic gate with channels, channels output other channel that powers for example thruster. Sometimes even whole keyboard isnt enough Link to comment Share on other sites More sharing options...
Micha Posted June 15, 2018 Share Posted June 15, 2018 @OmegaDeltaZero On pc we currently have the tags that can be used in place of keys. Can be enabled on the top left in the drone workshop. Link to comment Share on other sites More sharing options...
OmegaDeltaZero Posted June 16, 2018 Share Posted June 16, 2018 Noic Link to comment Share on other sites More sharing options...
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