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Two things that would improve the game emencly


Holo

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These two things are:

1: You should be able set the limit for the altimeter higher because you cant make creations which fly higher up in the air.

2: You should be able to connect a part to multiple conection points which would reduce lag and wobblenes of larger crafts so and make them much more stable.

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First off, I think that there should be a setting for limits, allowing the players to increase the max but not as a direct option, not only encouraging people to come up with workarounds but to avoid new players from changing it and being overwhelmed with higher maximums

 

second, according to every other suggestion involving multi connect it cannot be done with the way the game is made right now, but you can use the hollow blocks and armor weaving to achieve higher stability.

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On 1/1/2020 at 8:46 PM, Woworm said:

First off, I think that there should be a setting for limits, allowing the players to increase the max but not as a direct option, not only encouraging people to come up with workarounds but to avoid new players from changing it and being overwhelmed with higher maximums

 

second, according to every other suggestion involving multi connect it cannot be done with the way the game is made right now, but you can use the hollow blocks and armor weaving to achieve higher stability.

we already have this in game, it's called HOLLOW BLOCKS!

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The altimeter is not very useful right now.  Getting it working on any planet means 2 hours of trial and error in which you discover the altitude setting you need isn't actually possible in this combination of planet size and mothership hover altitude.

The altimeter should measure absolute distance from the core, and the orbit screen should show the altitudes the various machinery will end up at.

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