Jump to content
Stray Fawn Community
  • 9

Suggestion

This is the list of cheats we could add!

SetBlock (Item): Adds a certain item (Rocks, Grass, Trees, Etc) To a selected hexagon.

ChangeBranchAmount (Number): Adds Nesting Material

SetEntity (Animal): Adds any type of in-game animal to a selected hexagon

RemoveBlock: Deletes any item on a selected hexagon

CopyAnimal: Copys a selected nicheling onto a selected hexagon

RestoreAllGrass - would restore all the grass if there was any in the first place. If not, it does the thing where it says "invalid" (Renio's idea)

SetGeneLook: Would be like SetGene, but just with looks. It wouldnt change the real genes of the nicheling. (sting-tail drake's idea)

Any ideas? Comment all of them!

Share this post


Link to post
Share on other sites

5 replies to this suggestion

Recommended Posts

  • 0
Just now, MelonOfTheHighlands said:

How would you sekect a hexagon though?

You know how when you do the moveoccupant cheat? where you click on a nicheling, right click on a hexagon, then do the cheat and the nicheling moves there? When you right click on a hexagon, you select it.

  • Like 1

Share this post


Link to post
Share on other sites
  • 0

I have a cheat idea:

RestoreAllGrass - would restore all the grass if there was any in the first place. If not, it does the thing where it says "invalid"

Share this post


Link to post
Share on other sites
  • 0
16 hours ago, Renio said:

I have a cheat idea:

RestoreAllGrass - would restore all the grass if there was any in the first place. If not, it does the thing where it says "invalid"

Added!

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...