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A year later still have the drones shooting threw the walls problem.

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Yeah, shots fired trough terrain are something that is nothing new.

This issue has been much worse, was adressed with a patch but is still happening. Although much better now it should not happen at all...

Maybe increasing the minimal distance that enemies can fly near the terrain could help to give the collision detection from the shots fired against terrain more time / a chance to detect it correctly?

The same effect could be achieved by increasing the size of the enemies collision box without making them appear bigger. If that's possible...

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