Allow the camera to zoom out further. Half the weapons in the game have a range greater than the max size of the screen.
Most of my fights in Nimbatus involve me shooting blindly at something I can't see. Snipers, rockets, and grenade launchers all reach further than the distance between the centre and edge of the screen – even blasters can outrange the tiny camera box.
This has a whole bunch of annoying effects:
1) I regularly get killed by something that I never saw until it shot me, because I'm approaching it from above or below and it locks on and fires before it appears on the screen.
2) I don't get to see my weapons do anything. I just fire in the general direction of the target for a while, then approach to see if it's dead.
3) If I do want to see what my weapons are doing, I have to fight on a diagonal, because that's the only way the enemy will appear on my screen before it attacks me.
Post
Benedict
Allow the camera to zoom out further. Half the weapons in the game have a range greater than the max size of the screen.
Most of my fights in Nimbatus involve me shooting blindly at something I can't see. Snipers, rockets, and grenade launchers all reach further than the distance between the centre and edge of the screen – even blasters can outrange the tiny camera box.
This has a whole bunch of annoying effects:
1) I regularly get killed by something that I never saw until it shot me, because I'm approaching it from above or below and it locks on and fires before it appears on the screen.
2) I don't get to see my weapons do anything. I just fire in the general direction of the target for a while, then approach to see if it's dead.
3) If I do want to see what my weapons are doing, I have to fight on a diagonal, because that's the only way the enemy will appear on my screen before it attacks me.
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