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Better Ship Upgrades: More Drone-y Please


Orange Guise

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After playing this game for a bit, I have found that the drones and the ship building are really at the heart of this game.

But when you get the chance to upgrade your ship, some of the upgrades just feel tacked-on. For example, I don't see why or how "stealth" belongs. Pressure relief from the big bad wolf doesn't make the game more interesting. 

 

Suggestion: A revamp of Drone Ship "Upgrade". Upgrades to minimum drone size and part discounts are okay. But here's what the rest of these upgrades should be.

 

- Upgrades to remote technology; Communication, Power, Fuel, Resources in that order. 

- Upgrades to weapon research; continually increasing the types and total upgrades of weapons available in your weapon research bay.

- Upgrades to fabrication; a type of research that lets you unlock parts for manufacturing, if you have red metal. Unlocking fabrication makes it generally available anytime, so on any given planet you can manufacture X more thruster parts to use. Are we a drone factory or not? 

- Upgrades to armor and defense research, thruster research, scanning research, and data research.

This, similar to weapon upgrades, would in turn enable new and more effective parts for...

: Armor and Defenses - upgrade your shields and armor plating.

: Thrusters - fine tune your fuel ratios and design advanced parts like afterburners and inertial dampeners

: Scanners - design longer range, new and more precise scanners. Limit the range of a scanner or extend it in new ways.

: Data - Enable numerical communication, complex coordinate transfer, logarithmic math, complex radio-channel signals, and various more important data than "ON" and "OFF." Improve processing speed and efficiency.

 

And which of these upgrades are available at any given place can be random.

 

In other words, your drone ship should be able to improve its core ability to manufacture new drone types, expand its parts making abilities, and upgrade its technology. We don't care about scouting out slightly more worlds to determine which one is a little more hazardous. Let us build new and amazing stuff, and spend our rare, limited resources to overcome RNG with technique. 

 

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